Im making a map and i am adding custom sounds. When i test my map tho, it comes up with this (picture)
i really dunno why this comes up, and if any1 asks for parts of my script/csg i gladly will put em up.
Thanks
Sound problem...
Moderator: Core Staff
-
- CJ Wannabe
- Posts: 45
- Joined: April 16th, 2007, 4:31 pm
- Location: Nj
Sound problem...
Xfire:m00n1
" i just crashed paint -.-" - Disciple
-
- Core Staff
- Posts: 13313
- Joined: April 13th, 2005, 8:22 pm
- Location: UK, London
Re: Sound problem...
Basically it is one of two things...
1) You have a mapping error where the trigger you made is not made correctly or is named incorrectly.
2) You have not defined the object (trigger = getent("<trigger>","targetname");)
1) You have a mapping error where the trigger you made is not made correctly or is named incorrectly.
2) You have not defined the object (trigger = getent("<trigger>","targetname");)
Virgin Media 20Mb Broadband:
"Perfect for families going online at the same time, downloading movies, online gaming and more."
Borked internet since: 22-07-2010
-
- CJ Wannabe
- Posts: 45
- Joined: April 16th, 2007, 4:31 pm
- Location: Nj
Re: Sound problem...
Actually, theres a 3rd. I simply forgot to compile the updated .map into a bsp. So it could not find the trigger =p. BUT, now when i load none of the sounds are working, and the things i added into the new .map are showing up in radiant, but not in cod. Any1 know why?
Xfire:m00n1
" i just crashed paint -.-" - Disciple
-
- CJ Wannabe
- Posts: 45
- Joined: April 16th, 2007, 4:31 pm
- Location: Nj
Re: Sound problem...
Ok.. did that, but its not giving the bsp. It comiles around 3 seconds...
Xfire:m00n1
" i just crashed paint -.-" - Disciple
-
- CJ Wannabe
- Posts: 45
- Joined: April 16th, 2007, 4:31 pm
- Location: Nj
Re: Sound problem...
tyvm Sam. All the sounds work now =).
Xfire:m00n1
" i just crashed paint -.-" - Disciple
Who is online
Users browsing this forum: No registered users and 28 guests