I made map and have problem!!

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HeNry
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I made map and have problem!!

Post by HeNry » February 16th, 2008, 12:13 pm

Image
wtf is that??

Please help me

:(
Image

steveuk
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Re: I made map and have problem!!

Post by steveuk » February 16th, 2008, 1:35 pm

HeNry wrote:Image
wtf is that??

Please help me

:(
Easy Fix mate here.
Open Compile tools click update Zonefile
on right hand side of screeen copy and paste these


include,mptypes_desert,,
xmodel,body_mp_usmc_specops
xmodel,head_mp_usmc_tactical_mich_stripes_nomex
xmodel,body_mp_usmc_sniper
xmodel,head_mp_usmc_tactical_baseball_cap
xmodel,body_mp_usmc_recon
xmodel,head_mp_usmc_nomex
xmodel,body_mp_usmc_assault
xmodel,head_mp_usmc_tactical_mich
xmodel,body_mp_usmc_support
xmodel,head_mp_usmc_shaved_head
xmodel,body_mp_arab_regular_cqb
xmodel,head_mp_arab_regular_headwrap
xmodel,viewhands_desert_opfor
xmodel,body_mp_arab_regular_sniper
xmodel,head_mp_arab_regular_sadiq
xmodel,body_mp_arab_regular_engineer
xmodel,head_mp_arab_regular_ski_mask
xmodel,body_mp_arab_regular_assault
xmodel,head_mp_arab_regular_suren
xmodel,body_mp_arab_regular_support
xmodel,head_mp_arab_regular_asad


After that, save file, then run the build fast file , recompile map run Zonefile again then run game, should run ok now and not have the Big Red Blob


It may work just updateing the the zoneFiles, and not recompileing, youcan try that first befor you recompile map.
Had this loads of times, but this fixes it

Steve

HeNry
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Post by HeNry » February 16th, 2008, 2:38 pm

Thank you for help
Image

HeNry
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Post by HeNry » February 16th, 2008, 3:58 pm

hehe

Just one more question...I have a .ff file and map works great, but now i would like to add some moving things to my map so i made a .gsc file but now i dont know how to join .ff and .gsc .

:roll:
Image

steveuk
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Post by steveuk » February 16th, 2008, 4:31 pm

HeNry wrote:hehe

Just one more question...I have a .ff file and map works great, but now i would like to add some moving things to my map so i made a .gsc file but now i dont know how to join .ff and .gsc .

:roll:
That i dont know and cant help with...lol Sorry ask Killer Sam or Marshal or one of the other Pros

steveuk
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Post by steveuk » February 16th, 2008, 4:32 pm

KillerSam wrote:zomg - steve is helping in the mapping section!
What is happening to the world?!?!?
LOL hahahahaha. did id get it right then, was i a help to someone.??
Fucking hell world does change when ya want it to.lol

Steve

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Marshall
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Post by Marshall » February 16th, 2008, 5:02 pm

Just recompress the fastfiles with the .gsc in the correct directory..

Then .gsc file will then be inside the new .ff files..

HeNry
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Post by HeNry » February 16th, 2008, 6:03 pm

The gsc needs to go in the cod4/raw/maps/mp folder ?
Image

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Marshall
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Post by Marshall » February 16th, 2008, 6:46 pm

yep

HeNry
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Post by HeNry » February 16th, 2008, 7:38 pm

Thanks all for help.
It works now.
:D
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Drofder2004
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Post by Drofder2004 » February 17th, 2008, 12:46 am

Code: Select all

xmodel,body_mp_usmc_specops
xmodel,head_mp_usmc_tactical_mich_stripes_nomex
xmodel,body_mp_usmc_sniper
xmodel,head_mp_usmc_tactical_baseball_cap
xmodel,body_mp_usmc_recon
xmodel,head_mp_usmc_nomex
xmodel,body_mp_usmc_assault
xmodel,head_mp_usmc_tactical_mich
xmodel,body_mp_usmc_support
xmodel,head_mp_usmc_shaved_head
xmodel,body_mp_arab_regular_cqb
xmodel,head_mp_arab_regular_headwrap
xmodel,viewhands_desert_opfor
xmodel,body_mp_arab_regular_sniper
xmodel,head_mp_arab_regular_sadiq
xmodel,body_mp_arab_regular_engineer
xmodel,head_mp_arab_regular_ski_mask
xmodel,body_mp_arab_regular_assault
xmodel,head_mp_arab_regular_suren
xmodel,body_mp_arab_regular_support
xmodel,head_mp_arab_regular_asad
None of this is now required. Only:
include,mptypes_desert,,

(mptypes_woodlands,,)
Image
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