Tutorial: Arena Files

Tutorials for Call of Duty 4 mapping

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Marshall
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Tutorial: Arena Files

Post by Marshall » January 21st, 2008, 7:04 am

ARENA FILES:

You need to add the following, into your .IWD folder.

Folder called mp

in mp create a text file named the same as your map. (i.e mp_testmap.txt)

Add the following:

Code: Select all

{
	map			"mp_testmap"
	longname	"The Test Map"
	gametype	"dm sd"
}
map: the name of your bsp file (i.e mp_testmap)

longname: the preferred name (i.e The map name that shows in the list and loading the map)

gametype: the available spawns you have in your map / gametypes

-

then save_as the file "mp_testmap.arena"


So basically now you have a folder called mp, with a file called mp_testmap.arena..

..add them to a new .iwd file. (winRAR, right click the mp folder, and click add to archive. Select .ZIP, then rename the output file to mp_testmap.iwd)

Place the .iwd file in with your .ff files.. (i.e the fs_game folder)

:)

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Nightmare
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Re: Tutorial: Arena Files

Post by Nightmare » September 17th, 2008, 10:35 pm

Another WoW bot...
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JDogg
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Re: Tutorial: Arena Files

Post by JDogg » September 18th, 2008, 8:26 am

Nightmare wrote:Another WoW bot...
Lol, this is CODjumper :roll:. Nice tutorial Marshall, I never knew the diff between map and longname so I always kept em the same :P.
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