[CoD4] CoDJumper Mod Update [v0.15] (Unsupported)
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[CoD4] CoDJumper Mod Update [v0.15] (Unsupported)
Last edited by Drofder2004 on December 13th, 2007, 12:28 pm, edited 2 times in total.
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TRIED IT WORKS GRATE, ONLY THING THE NADES DONT SEEM TO HAVE ENOUGHT EXPLOSION.LOL CAN YA UPP IT A LITTLE.
yOU SAY MORE IN FUTURE ,CAN YOU ADD THE ROCKECT LAUNCHER, AS I DONT SEEM TO HAVE IT THIS TIME AROUND, AND UNLIMITED ROCKECTS WOULD BE EXCELLENT, I LIKE TO TRY THAT BUILDING JUMP LOUW DID IN BACKLOT THE HIGHT BUILDING WITH ROCKET LAUNCHER.
SORRY ABOUT THE CAPS ,MY KEY IS BROKEN
THANKS AGAIN FOR EXCELLENT WORK
STEVE.
yOU SAY MORE IN FUTURE ,CAN YOU ADD THE ROCKECT LAUNCHER, AS I DONT SEEM TO HAVE IT THIS TIME AROUND, AND UNLIMITED ROCKECTS WOULD BE EXCELLENT, I LIKE TO TRY THAT BUILDING JUMP LOUW DID IN BACKLOT THE HIGHT BUILDING WITH ROCKET LAUNCHER.
SORRY ABOUT THE CAPS ,MY KEY IS BROKEN
THANKS AGAIN FOR EXCELLENT WORK
STEVE.
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Could someone please test the nades and their explosion...
There are things I have taken out of the damage code that may affect the nades not giving enough propulsion.
Make sure when you are testing, you do not do over 100 damage from the nade, the nade must not be able to kill you.
There are things I have taken out of the damage code that may affect the nades not giving enough propulsion.
Make sure when you are testing, you do not do over 100 damage from the nade, the nade must not be able to kill you.
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Nades do not help with jumping in cod4. The explosions from the nades do absolutely nothing to move the player. If they do, it is VERY little.
The only reason the RPG helps with jumping is because of the reverse force of the weapon upon the player. The explosion of the rockets dont help, just like grenades. So, I see no sense in putting grenades in the mod xD
Good work. It's awesome, though the RPG would be nice
Thankz for such an early mod xD
The only reason the RPG helps with jumping is because of the reverse force of the weapon upon the player. The explosion of the rockets dont help, just like grenades. So, I see no sense in putting grenades in the mod xD
Good work. It's awesome, though the RPG would be nice
Thankz for such an early mod xD
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Yep, I knew about RPG boosting just didn't know about greandes.
I will leave the grenades in there (the script is very few lines long anyway).
I will leave the grenades in there (the script is very few lines long anyway).
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explosions needs to be bigger and better like the ones in cod2
how about trying to add the rocket launcher to the mod to that would be cool, so we can have nades and laucher to play with, the launcher on the weapons suxs as the explosion on that is so bad i think the rocket launcher is far more desctructive fire power than the rifle launcher..
steve
how about trying to add the rocket launcher to the mod to that would be cool, so we can have nades and laucher to play with, the launcher on the weapons suxs as the explosion on that is so bad i think the rocket launcher is far more desctructive fire power than the rifle launcher..
steve
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Can use the mod for nade throwing.-Mag-DooM wrote:Nades do not help with jumping in cod4. The explosions from the nades do absolutely nothing to move the player. If they do, it is VERY little.
The only reason the RPG helps with jumping is because of the reverse force of the weapon upon the player. The explosion of the rockets dont help, just like grenades. So, I see no sense in putting grenades in the mod xD
Good work. It's awesome, though the RPG would be nice
Thankz for such an early mod xD
matt101harris wrote:big cock was the first thing that came to my head lol
Yes, but what you're not understanding is that the explosion is NOT what gives you the boost. The rifle launcher doesnt give you a boost because the reverse-force of the rifle on the player is NOT very high. The rockets only give the player a boost because the reverse-force of the rocketlauncher on the player IS rather high.steveuk wrote:explosions needs to be bigger and better like the ones in cod2
how about trying to add the rocket launcher to the mod to that would be cool, so we can have nades and laucher to play with, the launcher on the weapons suxs as the explosion on that is so bad i think the rocket launcher is far more desctructive fire power than the rifle launcher..
steve
A class with Rocket launcher, Juggernaught, and the longer sprint should be a good jumping class BECAUSE the less explosion the rocketlauncher gives the more chance you have of living and you STILL get the same boost.
Good point. Keep the nades xD[SoE]_Zaitsev wrote:Can use the mod for nade throwing.
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