How do you create an invisible wall?

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oppdelta
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How do you create an invisible wall?

Post by oppdelta » June 4th, 2007, 7:55 pm

How do you create an invisible wall? So players cant go out map?

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Post by Coontang » June 4th, 2007, 8:30 pm

go into textures > usage > tools. Click on clip in the texture selection box and do what you want :D
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Post by oppdelta » June 4th, 2007, 8:32 pm

K thank you.

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Post by Nightmare » June 5th, 2007, 2:04 am

jimbo got it wrong, that is for cod2. This is cod1 -_-

What you want to do is go to textures/common

In there look for the clip texture, its red and has clip written on it. That will block players from passing.
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Post by oppdelta » June 5th, 2007, 8:02 am

I was wondering why i coulndt find the usage bit XD Thank You.

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Post by Drofder2004 » June 6th, 2007, 10:30 am

just a word of notice...

There are many clips.
CLIP - Clips everything, players, bullets and grenades.
There is one called 'clipplayer' (or playerclip, cant remember) that will only block the player.
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Post by oppdelta » June 6th, 2007, 12:40 pm

OK cool. But how do you get rid of the "Clip" one. I cant select it cuz I cant see it.

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Post by waywaaaard » June 6th, 2007, 1:01 pm

be sure that u actived under view->show->clip and if there is a tick behind
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Post by oppdelta » June 6th, 2007, 1:04 pm

thanks.

Also one last question.

I knwo its not related but does anyone knwo the webiste for =BBD= British Bulldog CLan?

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Post by Pedsdude » June 6th, 2007, 1:08 pm

"=BBD= British Bulldog Clan" in google:
http://www.google.co.uk/search?q=%3DBBD ... 8&oe=utf-8

Third result, remove start.swf from url ;)

http://www.britishbulldogs-clan.co.uk/
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Post by oppdelta » June 6th, 2007, 1:38 pm

thanks again

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Post by Nightmare » June 6th, 2007, 5:33 pm

I hate to say it drofder, but thats not right.

clip- blocks player only
clipweap - blocks everything, including spectator, bullets, and grenades.
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[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
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Post by oppdelta » June 6th, 2007, 5:43 pm

I understand now.

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Post by Nightmare » June 6th, 2007, 6:18 pm

Here, I made this little map to show you guys what each clip does.
I know my clips well :)

Here
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet

-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]

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Post by oppdelta » June 6th, 2007, 6:28 pm

OMG your map works? must be somthing im doing wrong.


1: How did you get those arrows on the deathmatch spawn and intermission.

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