Capture The Flag for vCoD

Tutorials for Call of Duty mapping

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Drofder2004
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Capture The Flag for vCoD

Post by Drofder2004 » August 22nd, 2006, 1:26 pm

Tutorial originally by CREATOR

Well I just figured out how to add ctf to a Call of Duty map.
This is just a small tut very easy.

--------------------
Requirements:
Radiant and AWE mod (Available on codfiles.com).

Mapping:
Ok here we go:
- Make 2 or more TDM spawns and a TDM intermission

- Add 2 script_models (script_models, right click on 2d grid) and find: stalingrad_flag
open it to add it to ur map and place it in where u want it.

-Select 1 flag and press 'N' and type this in it:

Code: Select all

key: targetname
value: axis_flag_home
- Press enter

Do the same with the other flag, only change the values

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key: targetname
value: allies_flag_home
Put them a little bit in the floors or else u need to jump to get them

Then you are done for the mapping.

Make a script called: <mapname>.gsc and add this in it:
Scripting:
example:

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main()
{

	maps\mp\_load::main();
	//maps\mp\mp_<mapname>_fx::main(); (remove // if you have an FX file)

	game["allies"] = "american";
	game["axis"] = "german";

	game["american_soldiertype"] = "airborne";
	game["american_soldiervariation"] = "normal";
	game["german_soldiertype"] = "fallschirmjagergrey";
	game["german_soldiervariation"] = "normal";

	game["attackers"] = "allies";
	game["defenders"] = "axis";
}
Compile your map make a pk3 and test it
warning: You need to have AWE mod on and type before you test:

Code: Select all

g_gametype actf
CTF does exist in vCoD (unless in another mod)
actf: Awe Capture The Flag

If any problems please post here and i'll try to help :)
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Pedsdude
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Post by Pedsdude » August 22nd, 2006, 6:08 pm

Congrats on the tutorial creator, very nice. I hope to see more from you in the future! :)
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All-Killer
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Post by All-Killer » August 22nd, 2006, 7:46 pm

Yeah he helps me somthimes with my maps wen i dont know what to do 8)
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Post by creator » November 4th, 2006, 3:17 pm

saw a small bug

Code: Select all

key: axis_flag_home
value: allies_flag_home
make it:

Code: Select all

key: targetname
value: allies_flag_home
Cod 1 Mapper&Modder&Moddeler

creator
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Post by creator » December 15th, 2006, 3:17 am

read above :P no one edited yet.
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Nightmare
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Post by Nightmare » December 15th, 2006, 5:10 am

there, did it
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