I don't think it's possible to do this directly, but assuming you have access to whatever mod you are using's source files, it should be possible to do it with script menus.
If this is just some script in a pre-compiled mod, this won't be useful.
Your code would look something like
Code: Select all
redirectPlayer()
{
self openMenu("connectmenu");
}
and you would have a menu file like
ui_mp/scriptmenus/connectmenu.menu
Code: Select all
#include "ui/menudef.h"
{
menuDef
{
name "connectmenu"
visible 0
onOpen
{
exec "disconnect;connect 1.1.1.1";
close connectmenu;
}
onEsc{}
}
}
You also need to add
menufile,ui_mp/scriptmenus/connectmenu.menu to the mod .csv, and add a
PrecacheMenu("connectmenu"); during mod initialization.
This thread had some discussion on scripted commands via menus:
http://www.codjumper.com/forums/viewtop ... =3&t=12696