mp_masyaf

Have a jump map that we don't have on our site? Let us know!

Moderator: Core Staff

Energie
CJ Wannabe
CJ Wannabe
Posts: 10
Joined: December 21st, 2013, 11:51 am

mp_masyaf

Post by Energie » December 22nd, 2013, 6:26 pm

Map name: mp_masyaf
Author: Energie
Download link: http://bitshare.com/files/ptygf8gm/mp_masyaf.rar.html

at mega: https://mega.co.nz/#!5YxwlBzQ!JyGO2Bm4y ... WGbvs7EMrA


Screenshot link:

http://s7.directupload.net/images/131222/wuvmleya.jpg
http://s7.directupload.net/images/131222/m8r6csjb.jpg
http://s1.directupload.net/images/131222/dnft2iz8.jpg
http://s7.directupload.net/images/131222/d9aae32k.jpg
http://s14.directupload.net/images/131222/4wf57dgq.jpg


Game (& old school?): cod 4 and its possible no os and os, both tested
Description of your map: It is the first map I've ever made, so it is not too hard. But you need atleast some fps switches (333 fps needed) and strafe changes for a few bounces.
The map is about Masyaf, someone may remember it from Assassins Creed series. Take a look and enjoy it.

Greetz Energie

edit: uploaded it at mega, hope that works now for the guys who can't download it from bitshare
Last edited by Energie on December 22nd, 2013, 9:52 pm, edited 2 times in total.

Energie
CJ Wannabe
CJ Wannabe
Posts: 10
Joined: December 21st, 2013, 11:51 am

Re: mp_masyaf

Post by Energie » December 22nd, 2013, 7:15 pm

thx, took me a while to design that thing.

btw im sorry for uploading it on bitshare, but i have such a slow upload rate ( 10 kb/s), on most of other uploaders it crashed at 50 percent.

F |Madness| U
CJ G0D!
CJ G0D!
Posts: 1575
Joined: June 3rd, 2009, 9:02 pm
Location: Cardiff University, UK

Re: mp_masyaf

Post by F |Madness| U » December 22nd, 2013, 7:39 pm

Indeed it looks quite impressive - based on something from AC I'm guessing?

Don't know whether I'll get around to actually playing the map, but good effort on the appearance at least.
-

User avatar
Goro92
CJ Spammer!
CJ Spammer!
Posts: 605
Joined: March 7th, 2011, 5:54 pm
Location: Brescia, Italy

Re: mp_masyaf

Post by Goro92 » December 22nd, 2013, 7:41 pm

map looks really good, but the link doesn't work :(
Image

Energie
CJ Wannabe
CJ Wannabe
Posts: 10
Joined: December 21st, 2013, 11:51 am

Re: mp_masyaf

Post by Energie » December 22nd, 2013, 7:43 pm

hmm when i click on link i can download it maybe if someone can download it feel free to add to some other uploader if you want, thx

and yes the map is about sth from assassins creed, if you played the game you maybe know the castle masyaf, i rebuilded it and added jumps, bounces, sounds, secrets and so on

User avatar
Goro92
CJ Spammer!
CJ Spammer!
Posts: 605
Joined: March 7th, 2011, 5:54 pm
Location: Brescia, Italy

Re: mp_masyaf

Post by Goro92 » December 22nd, 2013, 7:54 pm

Energie wrote:hmm when i click on link i can download it maybe if someone can download it feel free to add to some other uploader if you want, thx
I have just checked, bitshare is blocked here in Italy
Image

Energie
CJ Wannabe
CJ Wannabe
Posts: 10
Joined: December 21st, 2013, 11:51 am

Re: mp_masyaf

Post by Energie » December 22nd, 2013, 8:10 pm

thats not good then, i tried to upload to zippyshare or mediafire but everytime im above 50 percent it stopped, and it took me an hour to upload it. i see what i can do to get it to some other uploader.

User avatar
Rezil
Core Staff
Core Staff
Posts: 2030
Joined: July 24th, 2006, 11:21 am
Location: Cramped in a small cubicle/making another jump map

Re: mp_masyaf

Post by Rezil » December 22nd, 2013, 8:34 pm

I would suggest Dropbox or Mega for uploading. Dropbox is one of the best in my personal experience.
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.

Energie
CJ Wannabe
CJ Wannabe
Posts: 10
Joined: December 21st, 2013, 11:51 am

Re: mp_masyaf

Post by Energie » December 22nd, 2013, 9:51 pm


User avatar
fre4kZ
CJ Fan
CJ Fan
Posts: 176
Joined: October 23rd, 2011, 1:56 am

Re: mp_masyaf

Post by fre4kZ » December 23rd, 2013, 12:02 am

The map wasn't very complicated, but I can see you put lots of effort into it, so I would say good job!
I really liked the castle parts, as they were very well constructed.

fre4kZ

Energie
CJ Wannabe
CJ Wannabe
Posts: 10
Joined: December 21st, 2013, 11:51 am

Re: mp_masyaf

Post by Energie » December 23rd, 2013, 11:50 am

but I can see you put lots of effort into it, so I would say good job!
I really liked the castle parts, as they were very well constructed.
thx, the most time at this map i spend on that castle, tried to build it like the real castle Masyaf from AC-series
The map wasn't very complicated
was my first try of making a map, and i don't wanted to make it too hard, because i wanted to finish my own map, and if i see most of new maps they just getting harder and harder, and thats why most bounces are easy or medium :)

User avatar
Tommy991
CJ Wannabe
CJ Wannabe
Posts: 25
Joined: January 27th, 2011, 3:01 pm

Re: mp_masyaf

Post by Tommy991 » December 23rd, 2013, 12:28 pm

Very nice map, though I think there's some texture problem on the garden part(near library entrance). You should check that and fix maybe.

Best regards, Tommy

Energie
CJ Wannabe
CJ Wannabe
Posts: 10
Joined: December 21st, 2013, 11:51 am

Re: mp_masyaf

Post by Energie » December 23rd, 2013, 3:19 pm

Thx, i searched now a while but didn't found what you mean, maybe you can explain it or send some screenshot.

User avatar
[SoE]_Zaitsev
Core Staff
Core Staff
Posts: 14220
Joined: October 21st, 2004, 7:17 pm
Location: Holland
Contact:

Re: mp_masyaf

Post by [SoE]_Zaitsev » December 23rd, 2013, 3:32 pm

Looks really nice :)
matt101harris wrote:big cock was the first thing that came to my head lol

User avatar
Goro92
CJ Spammer!
CJ Spammer!
Posts: 605
Joined: March 7th, 2011, 5:54 pm
Location: Brescia, Italy

Re: mp_masyaf

Post by Goro92 » December 23rd, 2013, 4:54 pm

Energie wrote:Thx, i searched now a while but didn't found what you mean, maybe you can explain it or send some screenshot.
i think you have used ch_grass_decal texture instead of ch_grass
Image

Post Reply

Who is online

Users browsing this forum: No registered users and 0 guests