Hello!
Getting a really funky error, ive done maps before. CJ, Deathrun, Routu maps.
Got a new Harddrive, installed CoD4 Compile Tools
Making a new CJ map
I put in worldspawn, all settings correct no errors
I have lights, light grid, reflection probes and everything!
Yet when i compile everything
I load the map and its all dark?
I get this weird error when building fast files as well
Here is the error
http://gyazo.com/6df6896d83a64aaa3fa52fe034839aa2
Yea werid right?
Here is the zone file
http://gyazo.com/7f4e638098903728fe340a9a340b9309
Here is the worldspawn in the .map
http://gyazo.com/1a6a33aad1a75c7c5352ecdd3fae02ba
as you can see here i have reflection probes and light grids
http://gyazo.com/e8b56f6a7d2a0b5e05f4d8ba168a168c
Any help what so ever?
Compile error??!!
Moderator: Core Staff
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- CJ Wannabe
- Posts: 34
- Joined: November 8th, 2012, 8:15 pm
- Gamertag: Original Lithy
- Location: France
Re: Compile error??!!
That will not fix ur problem but u put too many reflect probe. Put just one.
You have compile reflection ? Try with new grid ( its an option in compile reflection )
You have compile reflection ? Try with new grid ( its an option in compile reflection )
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- Core Staff
- Posts: 13313
- Joined: April 13th, 2005, 8:22 pm
- Location: UK, London
Re: Compile error??!!
You have no sundirection in your worldspawn.
The errors in your fastfile compile are due to your CSV containing references to files that do not exist.
Open your CSV and delete the lines:
In regards to "too many reflection probes". Ignore that statement. You only need one to compile your map, but that does not mean you shouldn't have more. I would place them in most individual rooms, places where reflective surfaces appear and more than one in large open spaces (nicely spaced out).
Code: Select all
"sundirection" "-35 150 0"
Open your CSV and delete the lines:
Code: Select all
rawfile,maps/mp/mp_clayton_fx.gsc
rawfile,maps/createfx/mp_clayton_fx.gsc
rawfile,vision/mp_clayton.vision
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- CJ Wannabe
- Posts: 34
- Joined: November 8th, 2012, 8:15 pm
- Gamertag: Original Lithy
- Location: France
Re: Compile error??!!
"In regards to "too many reflection probes". Ignore that statement. You only need one to compile your map, but that does not mean you shouldn't have more. I would place them in most individual rooms"
Ignore ? You say already what i said... He put so many reflection probes for only one room...
Ignore ? You say already what i said... He put so many reflection probes for only one room...
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- Core Staff
- Posts: 13313
- Joined: April 13th, 2005, 8:22 pm
- Location: UK, London
Re: Compile error??!!
No, this is what you said:Nicki wrote:Ignore ? You say already what i said... He put so many reflection probes for only one room...
In no way have I said, what you said.Nicki wrote:That will not fix ur problem but u put too many reflect probe. Put just one.
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