mp_cave almost done

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Koj
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mp_cave almost done

Post by Koj » December 18th, 2010, 5:48 pm

It will take me some more wrork, but i think i get finish in 3 or 4 days

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Re: mp_cave almost done

Post by Husker » December 18th, 2010, 6:03 pm

GJ... looking forward to it :D
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Re: mp_cave almost done

Post by F |Madness| U » December 18th, 2010, 7:55 pm

I am VERY much looking forward to this map, looks really awesome! Nice job.
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Re: mp_cave almost done

Post by Koj » December 19th, 2010, 1:21 pm

thx a lot
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Re: mp_cave almost done

Post by Rezil » December 19th, 2010, 6:30 pm

Looks quite interesting but there's not enough emphasis on detail(for example, the skull is flat and reminds me of the LEGO pirate cave :), the interior is mostly textured with one texture etc.). Regardless, I'm loving the skull cave idea.
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Re: mp_cave almost done

Post by Drofder2004 » December 19th, 2010, 7:35 pm

This map is crying out for some texture changes.
Make some wooden platforms just to break up the textures.
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Re: mp_cave almost done

Post by Oi!mel » December 19th, 2010, 7:57 pm

Drofder2004 wrote:This map is crying out for some texture changes.
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Re: mp_cave almost done

Post by Sohvax » December 19th, 2010, 8:36 pm

looks cool m8 :)

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Re: mp_cave almost done

Post by Pedsdude » December 19th, 2010, 9:14 pm

Pretty much what everyone else has said, really.

Looks very nice as a concept and for playability :)
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Re: mp_cave almost done

Post by Shinryu » December 19th, 2010, 11:44 pm

Looks nice n' all, but... cheops, anyone? :D
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Re: mp_cave almost done

Post by ConnoR » December 20th, 2010, 8:58 pm

Like the idea but, as others said, moar textures pl0x?
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Re: mp_cave almost done

Post by [SoE]_Zaitsev » December 21st, 2010, 11:50 am

Incredible dude. Just like the others have said make more diversity and I wouldn't be surprised (Depending on the actual jumps) if this would get a 5 star rating if you work a bit more on it.
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Re: mp_cave almost done

Post by Husker » December 21st, 2010, 12:46 pm

good idea would be that you make a private beta testing in which few of good jumpers would test jump distances and stuff so it feels more natural... if you do it be sure to invite me xD
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PeЧĐuĐe@CoDJumper.com: she comes round to cut my mum's hair
HuÅŸker@DeadMouse: your mum's "hair" xD
PeЧĐuĐe@CoDJumper.com: oh dear.


PeЧĐuĐe@CoDJumper.com: I'm making a joint map with KS
HuÅŸker@DeadMouse: joint?
PeЧĐuĐe@CoDJumper.com: fine, weed map

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Re: mp_cave almost done

Post by Koj » December 21st, 2010, 4:53 pm

so thx for ur answers and ideas
if i made a beta testing i invite all who want to play the map
it will be on oldschool and non oldschool

cya on
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Re: mp_cave almost done

Post by Koj » January 8th, 2011, 9:39 pm

Im done whit beta
rather late than never!

There is only one Question?!
I need a Server whitout Os !
So if there is someone who agree to test the map on his server pls contact me =)

thx
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