radient map question for cod 5 waw

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assassin5469
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radient map question for cod 5 waw

Post by assassin5469 » November 4th, 2009, 11:30 pm

I have a quick question after making your map what is it your suppose to put around it my map is an outsde map and keep hearing that there is an invisable box you draw around it but i have no clue what this is

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Re: radient map question for cod 5 waw

Post by Soviet » November 4th, 2009, 11:34 pm

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Re: radient map question for cod 5 waw

Post by assassin5469 » November 4th, 2009, 11:41 pm

thanks for the link

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Re: radient map question for cod 5 waw

Post by assassin5469 » November 4th, 2009, 11:42 pm

thats not what i was really looking for

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Re: radient map question for cod 5 waw

Post by Soviet » November 4th, 2009, 11:49 pm

Invisible box around the map? That's a skybox. That's the tutorial. Beyond the simple box you need to add worldspawn settings for lighting to match your sky, as well as anything else it mentions in the tutorial.
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Re: radient map question for cod 5 waw

Post by assassin5469 » November 4th, 2009, 11:58 pm

he says to Next we need to add this line to our


levelname.csv /zone_source/mp_levelname.csv

xmodel,skybox_pel2


Compile and run your map and you should see your true skybox.


which i have no clue what that means

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Re: radient map question for cod 5 waw

Post by zipperdude » November 24th, 2009, 10:38 am

assassin5469 wrote:he says to Next we need to add this line to our


levelname.csv /zone_source/mp_levelname.csv

xmodel,skybox_pel2


Compile and run your map and you should see your true skybox.


which i have no clue what that means
It means
when you compile (build and put together ; make playable)
and run (run = play ; launch)
your map ( what you made ; thing to play with) and you should see your true
skybox( that box you make around you map ; thing that u label "sky_'level name' " something like that cant remember 100%"" ; thing that surrounds your map ; box that covers map ; (DURRRRrr))
for translation to for simple-ton terms click HERE.
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