Soviet_Stronghold - Release

Have a jump map that we don't have on our site? Let us know!

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teebag
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Post by teebag » November 30th, 2006, 3:36 pm

ok nice I like it but eh, where is the teebag room?
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Post by jumpz.coldfire » November 30th, 2006, 4:24 pm

ye where is the delfy room!!! :) joking m8 nice map only the boxes @ the end has to be fixed give it a brown collor or something ..

what I disliked were the stone flag carriers I did like 5 mintues about it :s

but good map best I ever seen ... and with the gap its more cool!!

I needed 33 minutes to finish :p I think the servers have to be set on 40 minutes @ stronghold xD

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Post by Luke » November 30th, 2006, 4:39 pm

Ok I guess the link with the missing textures has not been seen so I edited your post Soviet.
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Post by Soviet » November 30th, 2006, 11:47 pm

cool, thanks luky
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[SoE]_Zaitsev
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Post by [SoE]_Zaitsev » December 1st, 2006, 7:22 pm

lol at the comments, I missed those though :roll:
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Post by Soviet » December 3rd, 2006, 7:09 am

http://codjumper.com/maps/index2.php?ID=22

the latest version of soviet_stronghold is now hosted on codjumper.com. To go along with this post, here are a few stats about the map (cause i liked nm's idea :P )

Brushes: 6018
Curves: 1988
Terrain: 60
Total 8066
Total Entities: 978
Lights: 99
Func Group: 751
Trigger Hurt: 79
.map filesize: 7.48mb
.bsp filesize: 45.7mb
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Post by All-Killer » December 3rd, 2006, 11:08 am

how can i see those stats in radiant?
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Post by Nightmare » December 3rd, 2006, 6:09 pm

hit M in cod raidiant, gives you all the info
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[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
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Post by All-Killer » December 3rd, 2006, 7:18 pm

aha oke thanks
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aicaramba
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Post by aicaramba » January 24th, 2007, 10:34 pm

Well, i finally got to play the map with save mod since its running on the server now.
I hope i uploaded the latest version, if not, just gave me a shout.
It was well long, it took me 28 min. to finish. I capped my fps at 76 because i couldnt reach 125.
Anyway, its a very nice map, very original and it does not get boring. Allthough the round jump surfaces were a bit annoying imo.

Overall very good map.
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Post by K3m » January 25th, 2007, 11:49 pm

Idd a very nice map, liking it alot.

Nice length to it, nice design,well made.

Nothing too hard in there for the good jumpers, but most people will find themsleves nading at least a few jumps.

You gotta love those Circular Ledges :evil:

I can get it done in the 20 minutes the server allows ( as long as the T-bags dont vote ) JUST!

Overall a very good map. Well Done Soviet and whoever else helped out. Keep up the good work.


T-bags? :o Phantom editor about....
Last edited by K3m on January 26th, 2007, 12:56 am, edited 1 time in total.
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Post by Soviet » January 26th, 2007, 12:41 am

:) glad you two liked it
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Post by waywaaaard » January 26th, 2007, 12:53 pm

finally i could get it to work in the jumpserver - played it offline sometimes XD
only problem is that i cant reach 125fps there so i did it like ai and jumped it with 76fps

one of the best maps for cod2
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aicaramba
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Post by aicaramba » January 26th, 2007, 2:05 pm

well, i managed to do it in just over 19 min. But with 125 fps and without talking with ppl i think i can get another 3-4 min. under that.
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Post by [SoE]_Zaitsev » January 26th, 2007, 6:19 pm

I got lost a few times on the server last night, and playing without 125 FPS (I used 76 aswell) is a huge handicap. But I managed to do all jumps though, no nade required.

Haven't played the map in ages.
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