I cant figure out what this means. Here is my code please take a lok at it:
Code: Select all
main()
{
thread barrel();
}
barrel()
{
trig = getent("barrel_trigger","targetname");
block = getent ("barrel","targetname");
so = getent ("barrel_so","targetname");
ex = getent("barrel_go","targetname");
boom_s = loadfx("sound/Explosions/Explo_metal01.wav");
boom = loadfx("fx/explosion/flakkcannon_exploder.efx");
while (1)
{
trig waittill("trigger");
{
playfx(boom, so.origin);
playsound(boom_s, ex.origin);
block moveZ (400, 1, 0, 1);
block waittill ("movedone");
wait 0.05;
block moveZ (-400, 1, 1, 0);
block waittill ("movedone");
block movez (8, .05, 0, 0);
block waittill ("movedone");
block movez (-8, .05, 0, 0);
block waittill ("movedone");
}
}
I also think i did the "boom_s = loadfx("sound/Explosions/Explo_metal01.wav");" wrong too ifso please let me know how i have no idea. Ive looked at nm_train and still cant figure it out