Sound problem...

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Tehdisciple
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Sound problem...

Post by Tehdisciple » June 28th, 2008, 10:44 pm

Im making a map and i am adding custom sounds. When i test my map tho, it comes up with this (picture)
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i really dunno why this comes up, and if any1 asks for parts of my script/csg i gladly will put em up.
Thanks
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Drofder2004
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Re: Sound problem...

Post by Drofder2004 » June 28th, 2008, 10:50 pm

Basically it is one of two things...

1) You have a mapping error where the trigger you made is not made correctly or is named incorrectly.
2) You have not defined the object (trigger = getent("<trigger>","targetname");)
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Tehdisciple
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Re: Sound problem...

Post by Tehdisciple » June 28th, 2008, 11:37 pm

Actually, theres a 3rd. I simply forgot to compile the updated .map into a bsp. So it could not find the trigger =p. BUT, now when i load none of the sounds are working, and the things i added into the new .map are showing up in radiant, but not in cod. Any1 know why?
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Tehdisciple
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Re: Sound problem...

Post by Tehdisciple » June 30th, 2008, 12:25 am

Ok.. did that, but its not giving the bsp. It comiles around 3 seconds...
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Tehdisciple
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Re: Sound problem...

Post by Tehdisciple » June 30th, 2008, 4:01 pm

tyvm Sam. All the sounds work now =).
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