Double triggers?

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Coontang
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Double triggers?

Post by Coontang » June 13th, 2008, 8:35 pm

Hi, ive got an idea for a kinda jump map that makes senmse instead of just jumping. I want to start in a room with platfors of raising height (obviously where jumping comes in) and a door which is locked, when you go to it and try use it it prints 'locked, must be something else' or w/e on the screen. Then you gotta jump up som,e platforms, and pull a lever (which will rotate) and the dorr will then open.

I am no billy whiz with scripting though. Ive got the basics (by that, i mean i know how to set up a trigger with iprintlnbold ) could someone give me a helping hand? Thankies!
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Nightmare
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Re: Double triggers?

Post by Nightmare » June 14th, 2008, 3:22 am

easy, I've done it in a bunch of my recent maps.
See nm_jungle or nm_jungle_2.
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Coontang
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Re: Double triggers?

Post by Coontang » June 14th, 2008, 8:56 am

Nightmare wrote:easy, I've done it in a bunch of my recent maps.
See nm_jungle or nm_jungle_2.
n1, will do. :lol:
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