New mod
Moderator: Core Staff
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- CJ Wannabe
- Posts: 5
- Joined: January 29th, 2008, 6:06 pm
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New mod
i may have an idea for a new mod for CoD/CoD UO, but i dont think i have expirience enough for doin it alone...
It was something like a Single Player map, but then... online...
For Example, a lvl Omaha Beach, that you can anly join allies, an then must do some objectives, but then with other players online !
I would like a mod like that VERY much, but i just cant create it alone myself (and surely not alone)
It may be impossible, i have no idea about that...
It was something like a Single Player map, but then... online...
For Example, a lvl Omaha Beach, that you can anly join allies, an then must do some objectives, but then with other players online !
I would like a mod like that VERY much, but i just cant create it alone myself (and surely not alone)
It may be impossible, i have no idea about that...
Re: New mod
New Gametype, New Maps, possible
Sort of tdm with s&d spawns

Sort of tdm with s&d spawns

Re: New mod
It's not impossible, but amazingly difficult.
I wouldn't even start to think about how its possible.
I wouldn't even start to think about how its possible.
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
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"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
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[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
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- Too cool for CoDJumper
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Re: New mod
That seems pretty improbable.Nightmare wrote:It's not impossible, but amazingly difficult.
I wouldn't even start to think about how its possible.


Re: New mod
Do you even know what you are saying?JDogg wrote:That seems pretty improbable.Nightmare wrote:It's not impossible, but amazingly difficult.
I wouldn't even start to think about how its possible.
What exactly are you saying is improbable?
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
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- Too cool for CoDJumper
- Posts: 3617
- Joined: August 28th, 2007, 11:46 am
- Location: Melbourne, Australia
Re: New mod
Don't worry about it. I was making a joke that didn't make any sense.Nightmare wrote:Do you even know what you are saying?JDogg wrote:That seems pretty improbable.Nightmare wrote:It's not impossible, but amazingly difficult.
I wouldn't even start to think about how its possible.
What exactly are you saying is improbable?


Re: New mod
Its possible, actuly very easy. Do I want to spend the next 80 years of my life coding it? Not at all...

"I am also know as lethal323" - Myself
Xfire = Dizzymagoo
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- Too cool for CoDJumper
- Posts: 3617
- Joined: August 28th, 2007, 11:46 am
- Location: Melbourne, Australia
Re: New mod
Pweease, would be the best mod ever!.Lethal232 wrote:Its possible, actuly very easy. Do I want to spend the next 80 years of my life coding it? Not at all...


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- Core Staff
- Posts: 13315
- Joined: April 13th, 2005, 8:22 pm
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Re: New mod
Yah, really easy... >.>Lethal232 wrote:Its possible, actuly very easy.
Coding a mission-based system is not easy, it took a lot of work just to create Conquest, which is to my knowledge the closest we have come to mission based, and CNQ is a tug-of-war gametype.

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