models

Have questions about CoD/UO mapping that aren't covered in the tutorials section? Post here!

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-DwR-Wes
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models

Post by -DwR-Wes » November 3rd, 2007, 8:29 pm

I cant seem to figure out how to put models in my map. (i know that there are tuts but they dont explain everything) I know how to put the model into my map IF I know the name of it. for example tree_tallspruce what I want to be posted here as a reply is a list of trees, tables, flags, artillary or any models, But most importantly I want a pine tree. thanks much!
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Post by Jeffro » November 3rd, 2007, 8:33 pm

Don't know if this is the same as Cod2 but I know in Cod2 you need to have xmodel unpacked and right click somewhere in radiant and you can select model somewhere in the list :/

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Post by -DwR-Wes » November 3rd, 2007, 8:43 pm

Jeffro wrote:Don't know if this is the same as Cod2 but I know in Cod2 you need to have xmodel unpacked and right click somewhere in radiant and you can select model somewhere in the list :/

I said "what I want to be posted here as a reply is a list of trees, tables, flags, artillary or any models, But most importantly I want a pine tree. thanks much!" i didnt want an explanation like that, I just want the name of some of the models
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Post by YaNo » November 3rd, 2007, 8:44 pm

Get a model: http://bzflag.free.fr/cod/

Then go in radiant, rightmouse button -> misc -> model
click the browse window away, in the entitie editor, add a new key: xmodel and value: whatever you have chosen at that site.

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Post by -DwR-Wes » November 3rd, 2007, 8:48 pm

Thank you yano :)
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Post by YaNo » November 3rd, 2007, 9:13 pm

-DwR-Wes wrote:Thank you yano :)
noooooo, its thanks Mario :D

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Post by JDogg » November 4th, 2007, 5:01 am

YaNo wrote:
-DwR-Wes wrote:Thank you yano :)
noooooo, its thanks Mario :D
You will always be Yano to me :P
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Post by Cpt.Cool » November 7th, 2007, 2:36 pm

JDogg wrote:
YaNo wrote:
-DwR-Wes wrote:Thank you yano :)
noooooo, its thanks Mario :D
You will always be Yano to me :P
Yano is better than mario :P
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YaNo wrote:I use Cool as my UO compiler :) Try it, it works!

JDogg
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Post by JDogg » November 8th, 2007, 5:50 am

Cpt.Cool wrote:
JDogg wrote:
YaNo wrote: noooooo, its thanks Mario :D
You will always be Yano to me :P
Yano is better than mario :P
Exactally :D
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