jm_city
Moderator: Core Staff
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- Core Staff
- Posts: 2030
- Joined: July 24th, 2006, 11:21 am
- Location: Cramped in a small cubicle/making another jump map
mapping 65% done,...probably, if I don't decide to remove some of the invisible walls.
But I have another problem, I don't know what else to add to my map, I have 125fps jumps, easy strafe jumps, hard strafe jumps, probably even nade jumps(or 333fps jumps, my comp. even gets 125 very rarely), window jumps,...umm,...anyway, I don't know what else to add to the map. If anyone has any ideas, plz post.
Thank you.
But I have another problem, I don't know what else to add to my map, I have 125fps jumps, easy strafe jumps, hard strafe jumps, probably even nade jumps(or 333fps jumps, my comp. even gets 125 very rarely), window jumps,...umm,...anyway, I don't know what else to add to the map. If anyone has any ideas, plz post.
Thank you.
add some chickens and potatoes?
lol. Anyways, I dont think nade jumps should be in maps anymore. using nades to assist you in jumps if you are new is ok. But making a jump a pure nade jump I dont know anymore. I made a map that had 3 nade jumps. it sucked. lol.
I even removed it from my server cause it sucked. and it was my map! Anyways, how about obstacles? jumping around obstacles? jumping from boxes with only 16 units (no room). Jumping longer distances with height adjustments (jump to lower ledge). I've found I can play with jumps and not get too repetitive.
Inetpub
lol. Anyways, I dont think nade jumps should be in maps anymore. using nades to assist you in jumps if you are new is ok. But making a jump a pure nade jump I dont know anymore. I made a map that had 3 nade jumps. it sucked. lol.
I even removed it from my server cause it sucked. and it was my map! Anyways, how about obstacles? jumping around obstacles? jumping from boxes with only 16 units (no room). Jumping longer distances with height adjustments (jump to lower ledge). I've found I can play with jumps and not get too repetitive.
Inetpub
-
- Core Staff
- Posts: 2030
- Joined: July 24th, 2006, 11:21 am
- Location: Cramped in a small cubicle/making another jump map
Whaa, jm_city is back on track!
After I finally solved the problem with compiling(cod2 crashes when I run the map ) I started mapping the damn thing again and hope to put it all together soon. I'll post a screenie or two to keep you all interested. I'm try to make the map look like the 'freerunning' style, which means more freedom to jump around.
Some time travel is also involved but don't expect miracles 'cause my scripting sux so you can't expect an alien invasion or sth like that.
After I finally solved the problem with compiling(cod2 crashes when I run the map ) I started mapping the damn thing again and hope to put it all together soon. I'll post a screenie or two to keep you all interested. I'm try to make the map look like the 'freerunning' style, which means more freedom to jump around.
Some time travel is also involved but don't expect miracles 'cause my scripting sux so you can't expect an alien invasion or sth like that.
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