1941 Johnson Fully Auto Gun 3D Model (Maya)

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Pedsdude
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Post by Pedsdude » April 1st, 2006, 8:44 pm

Cool, never seen that Pedsdude intro before :P I'd love to see a CoDvm#4 for CoD2.

Anyway, a few of the other ones I want to see aren't up yet, are they meant to be?
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Nightmare
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Post by Nightmare » April 1st, 2006, 10:33 pm

wh33ls, you think you could make a section like peds and rince for me?
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Post by Drofder2004 » April 1st, 2006, 10:35 pm

Nightmare wrote:wh33ls, you think you could make a section like peds and rince for me?
Can you jump? :P (tbh, I think Lev's got his hands full of more "important"matters ;))
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Drofder2004
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Post by Drofder2004 » April 2nd, 2006, 12:12 am

KillerSam wrote:
Drofder2004 wrote:
Nightmare wrote:wh33ls, you think you could make a section like peds and rince for me?
Can you jump? :P (tbh, I think Lev's got his hands full of more "important"matters ;))
dont you mean wh33ls, and wasnt the girl e.t.c levellers not wh33ls?
Oops, heads in a bit of a muddle today >.<

/kill.
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Post by Nightmare » April 2nd, 2006, 1:52 am

Drof suicided, know where am I going to get all my scripting help :(
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet

-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]

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Drofder2004
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Post by Drofder2004 » April 2nd, 2006, 2:10 am

Nightmare wrote:Drof suicided, know where am I going to get all my scripting help :(
/respawn? :P
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Post by Pedsdude » April 2nd, 2006, 1:37 pm

Interesting... anyway, let's please keep this topic on-topic ;)
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Post by WH33LS » April 3rd, 2006, 6:42 pm

few more models added to the portfolio .. 2 more guns should be there tonight ;)
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........./..../ /
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Post by Nightmare » April 3rd, 2006, 9:02 pm

sweet, cant wait :P
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet

-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]

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Post by WH33LS » April 4th, 2006, 1:45 am

they're put up there now
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........./..../ /
.../´¯/'...'/´¯¯.`·¸
./'/.../..../.....:^.¨¯\
('(...´...´.... ¯_/'...'/
.\................'...../
..\'...\.......... _.·´
...\..............(

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Post by Nightmare » April 4th, 2006, 1:51 am

woah sweet! A sniper and an MG, that is hot! Nice bridge too, I see that you skinned the legos too. You are really good with modeling, I have to say.
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet

-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]

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Drofder2004
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Post by Drofder2004 » April 4th, 2006, 1:14 pm

The poly count on the sniper looks low enough for CoD, export/import !!! :D
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Post by Dan2k3k4 » April 4th, 2006, 2:00 pm

Great work Wh33ls :P

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Post by WH33LS » April 7th, 2006, 3:13 pm

more buildings updated
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..........,/¯../ /
........./..../ /
.../´¯/'...'/´¯¯.`·¸
./'/.../..../.....:^.¨¯\
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.\................'...../
..\'...\.......... _.·´
...\..............(

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Post by hambones » April 11th, 2006, 8:37 pm

you can use wh33ls' guns in cod2 now!
The industrial-strength tools will feature Radiant, as well as Maya plug-ins, allowing users to create their own single player and multiplayer Call of Duty 2 maps and missions.
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