Maybe a few years late, hopefully it works...


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I created 3 textures for things outlined in black:Goro92 wrote:edit: how did you make the black lines on the green pipe?
thanks, looks amazing_DanTheMan_ wrote:I created 3 textures for things outlined in black:Goro92 wrote:edit: how did you make the black lines on the green pipe?
1) A black texture with blendFunc "Blend"
2) A green texture with blendFunc "Blend"
3) A green texture with blendFunc "Replace*"
The black blend texture goes on the outside, inside is the green blend texture, then a tiny bit inside that texture is the solid green. CoD4 will display a blend texture inside another blend texture, so you can see green through the black. The final solid texture makes it so you can't see other pipes or hills by looking through one.
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