adding weapons for Admin
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- CJ Wannabe
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- Joined: January 10th, 2013, 7:07 pm
adding weapons for Admin
Is there a way that i can add more than one weapon for admin on my CJ server
i've tried to do this set cj_weapons "usp,deserteaglegold:" for the admin but it doesn't seem to work
i've tried to do this set cj_weapons "usp,deserteaglegold:" for the admin but it doesn't seem to work
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- CJ G0D!
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- CJ Wannabe
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Re: adding weapons for Admin
that doesn't work either it just gives the admin the uspF |Madness| U wrote:If it was to work it would most likely be "usp:deserteaglegold"
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- Core Staff
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Re: adding weapons for Admin
From the "Instructions.txt"
;; = Separator for guns.
:: = Separator for Rank=======================================
RANK SPECIFIC - Custom Weapon Loadouts
=======================================
Each rank can be assigned an array of weapons with the following DVAR
(All weapons have ammo but should not produce markers or damage feedback. Beretta still has no ammo and Gold-D.Eagle is still one-hit-kill).
Code:
- cj_weapons
This dvar is used to assign an array of weapons to players, VIPs & Admins
Using ";;" to separate between weapons and "::" to separate between ranks.
There are set limits to how many weapons can be given.
Use only the gun name, do not add the "_mp" part of the weapon.
Syntax: "<player>::<VIP>::<Admin>"
Example: set cj_weapons "beretta::ak47;;deserteagle::deserteaglegold;;mp44"
;; = Separator for guns.
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- CJ Wannabe
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- Joined: January 10th, 2013, 7:07 pm
Re: adding weapons for Admin
Thanks helped me out a lotDrofder2004 wrote:From the "Instructions.txt"
:: = Separator for Rank=======================================
RANK SPECIFIC - Custom Weapon Loadouts
=======================================
Each rank can be assigned an array of weapons with the following DVAR
(All weapons have ammo but should not produce markers or damage feedback. Beretta still has no ammo and Gold-D.Eagle is still one-hit-kill).
Code:
- cj_weapons
This dvar is used to assign an array of weapons to players, VIPs & Admins
Using ";;" to separate between weapons and "::" to separate between ranks.
There are set limits to how many weapons can be given.
Use only the gun name, do not add the "_mp" part of the weapon.
Syntax: "<player>::<VIP>::<Admin>"
Example: set cj_weapons "beretta::ak47;;deserteagle::deserteaglegold;;mp44"
;; = Separator for guns.
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- Core Staff
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Re: adding weapons for Admin
No probs.DeltaSpades wrote:Thanks helped me out a lot
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- Core Staff
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Re: adding weapons for Admin
Stinks of manual bot - phillipines and completely garbled message - admin confirm!?danflorz wrote:There is also no limit to the number of weapons that a skin can hold* This works in exactly the same way as AddStaticClass**, but is more idea will add a "CJ" skin which will spawn in the very center of the game.
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