[SOLVED] map problem
Moderator: Core Staff
[SOLVED] map problem
Hi there, I'm close to finish my new jump map but I've a big problem..I really don't know how to explain that, so I've made a video:
http://www.xfire.com/videos/5ebd88
You'll see something wrong in the weapon(rpg), the rpg is "flickering"(don't know if this word is correct). 0:05 0:08 0:11
I get this error only with high FPS, over 250, and looking in specific areas(yes, I've tryed to delete them).
If someone can help me it would be great.
http://www.xfire.com/videos/5ebd88
You'll see something wrong in the weapon(rpg), the rpg is "flickering"(don't know if this word is correct). 0:05 0:08 0:11
I get this error only with high FPS, over 250, and looking in specific areas(yes, I've tryed to delete them).
If someone can help me it would be great.
Last edited by Goro92 on March 18th, 2013, 8:23 pm, edited 1 time in total.
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Re: map problem
Potentials:
1. Possibly a "too many entities"? (developer 1, check console for error)
2. A hidden brush on the level? (Radiant, enable all filters and select all)
Are you able to stay in the position and the RPG is gone or only flickering?
Get someone else to test it, may be a problem your end.
1. Possibly a "too many entities"? (developer 1, check console for error)
2. A hidden brush on the level? (Radiant, enable all filters and select all)
Are you able to stay in the position and the RPG is gone or only flickering?
Get someone else to test it, may be a problem your end.
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Re: map problem
1) I get a strange error: MAX_SCENE_SURFS_SIZE (131072) exceeded - not drawing surfaceDrofder2004 wrote: 1. Possibly a "too many entities"? (developer 1, check console for error)
2. A hidden brush on the level? (Radiant, enable all filters and select all)
2) probably, I deleted half of the map, there is no more errors (no flickering, no max_scene_surfs error)
I'll delete 50% of the map,recompile, see the error, delete another half, recompile etc, again and again
nopeDrofder2004 wrote: Are you able to stay in the position and the RPG is gone or only flickering?
No, should I? I always thought that using portals with help you with map like Vacant ( a lot of "closed" rooms, not an open one)ThaWalrus wrote:Have you used portals in the map?
Thanks
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Re: map problem
The error you are receiving - is this received in-game or in radiant?
How many models/script_models/prefabs do you have in your map.
How many models/script_models/prefabs do you have in your map.
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Re: map problem
I am going to see there are too many models. Delete half of those models and see what happens.
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Re: map problem
Ok, solved! There was a fucking clipped script_brushmodel, still don't know how it apperead
Thanks!
Thanks!
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Re: [SOLVED] map problem
Righto. I still stick with the whole "thats a lot of models" though. I would get a second opinion, but remember the game has limits.
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Re: [SOLVED] map problem
Was this a CJ map by any chance?
Re: [SOLVED] map problem
Ok, I'll try to delete useless models/prefabsDrofder2004 wrote:Righto. I still stick with the whole "thats a lot of models" though. I would get a second opinion, but remember the game has limits.
Yes, it is a jump mapVartazian wrote:Was this a CJ map by any chance?
Re: [SOLVED] map problem
By any chance is it a custom map PATH type map, or free roam? Hope it has a particular pathGoro92 wrote:Ok, I'll try to delete useless models/prefabsDrofder2004 wrote:Righto. I still stick with the whole "thats a lot of models" though. I would get a second opinion, but remember the game has limits.
Yes, it is a jump mapVartazian wrote:Was this a CJ map by any chance?
IT looks so pro. All your maps LOOK awesome.
Re: [SOLVED] map problem
PATH type map.Vartazian wrote: By any chance is it a custom map PATH type map, or free roam? Hope it has a particular path
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