CoD 1 Radiant - Custom Textures Won't Work

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iSprite
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CoD 1 Radiant - Custom Textures Won't Work

Post by iSprite » October 29th, 2012, 4:10 pm

Heey, i have a problem with adding custom textures into my CoD1 maps...this is what i have done:

1. I made a 512x512 image in Paint.NET, saved it as a DDS, and with DXT5 NOT Generating MIP maps.

Then i used CoD2 Asset_Manager, cus the CoD1 manager doesn't have the "Material" option.

I fixed the settings, as they showed on youtube, and converted it with NO errors at all!
NOW HERES ONE OF THE PROBLEMS!

I added a "Images" and "Materials" folder into my CoD Main, and added all the files in there from the CoD2. And it wont appear in CoDRadiant.

I also tried something stupid... I opened the main for CoD1, opened the localized_english.pk3, and added the texture in the "Textures\Crates" folder, and it actually showed up in radiant, but not when i played the map in CoD...



Any suggestiopns??

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DudeDewDaa
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Re: CoD 1 Radiant - Custom Textures Won't Work

Post by DudeDewDaa » November 3rd, 2012, 8:59 pm

Read my tutorial, no need for .dds files, and also how to add them in game:

viewtopic.php?f=18&t=15486

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