mp_s1ckbounce
Moderator: Core Staff
mp_s1ckbounce
edit:
still script error disgusted
Hello again!
Here i come with my second map, its called S1ckbounce. (non-OS)
Map have 2 stages Intermediate and Hard.
All bounces are possible! (tested much times)
and thanks for testing to:
uN'Liam
Sc|Trux
Maska
Truth
http://www.gamefront.com/files/21791598 ... bounce.rar
comment and rate
still script error disgusted
Hello again!
Here i come with my second map, its called S1ckbounce. (non-OS)
Map have 2 stages Intermediate and Hard.
All bounces are possible! (tested much times)
and thanks for testing to:
uN'Liam
Sc|Trux
Maska
Truth
http://www.gamefront.com/files/21791598 ... bounce.rar
comment and rate
Last edited by S1ck on June 3rd, 2012, 11:33 pm, edited 8 times in total.
Re: mp_s1ckbounce
It's not that hard lol
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http://www.youtube.com/user/RaCeY2k8
Tutorials:
http://www.youtube.com/TheTutGuyHD
Twitter:
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Re: mp_s1ckbounce
- improve the design/details
- compile the light
- don't change texture for every fucking jump (i find it really annoying), just use 4/5 textures
- delete huge useless rooms
then I can try to play this map
- compile the light
- don't change texture for every fucking jump (i find it really annoying), just use 4/5 textures
- delete huge useless rooms
then I can try to play this map
Re: mp_s1ckbounce
I don't really need u to play this:)
Re: mp_s1ckbounce
Take these as suggestions..
Re: mp_s1ckbounce
i got a script error
Check out my YouTube channel - http://www.youtube.com/user/CodGlitchesHD
-
- CJ Wannabe
- Posts: 27
- Joined: April 8th, 2012, 5:04 pm
Re: mp_s1ckbounce
---------------------------
Re: mp_s1ckbounce
what kind of script err?
-
- CJ Newbie
- Posts: 62
- Joined: February 19th, 2011, 6:19 pm
Re: mp_s1ckbounce
My server cant load map to same problem i have with mp_the_secret map map just shotdown server
Re: mp_s1ckbounce
******* script runtime error *******
undefined is not a field object: (file 'maps/mp/mp_s1ckbounce.gsc', line 26)
maps\mp\_fx::loopfx("beacon_glow", (glow.origin), 3, (glow.origin) + (0, 0, 90));
*
Error: called from:
(file 'maps/mp/mp_s1ckbounce.gsc', line 13)
thread jumper();
*
Error: started from:
(file 'maps/mp/mp_s1ckbounce.gsc', line 1)
main()
*
Error: ************************************
undefined is not a field object: (file 'maps/mp/mp_s1ckbounce.gsc', line 26)
maps\mp\_fx::loopfx("beacon_glow", (glow.origin), 3, (glow.origin) + (0, 0, 90));
*
Error: called from:
(file 'maps/mp/mp_s1ckbounce.gsc', line 13)
thread jumper();
*
Error: started from:
(file 'maps/mp/mp_s1ckbounce.gsc', line 1)
main()
*
Error: ************************************
Re: mp_s1ckbounce
to fix this error, i believe its the movement script at the very beginning. If you just add a platform instead of this to get to the other area, it should fix the area, unless you have another movement script somewhere. its one of those scripts. The map has got some nice bounces. the only thing is, the hardest bounce for each is literally the first bounce to get to intermediate and hard. You should change the way the bounces are facing to make it easier so its not a clusterfuck there at the start. Other than that, nice job on the bounces.
-
- Core Staff
- Posts: 13313
- Joined: April 13th, 2005, 8:22 pm
- Location: UK, London
Re: mp_s1ckbounce
The error is quite obviously that one of the entities referenced is undefined (doesn't yet exist) and that would most likely be "glow".
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Re: mp_s1ckbounce
Patched map, NEW LINK IN FIRST POST
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