Teleports help?
Moderator: Core Staff
Teleports help?
Okay, so i have a teleport pad and it works fine.. but the thing is i need 2 teleport pads and i cant add the second one because it'll link itself with the first one.. how i can fix this?
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- CJ Worshipper
- Posts: 289
- Joined: December 5th, 2009, 7:12 am
- Location: Australia
Re: Teleports help?
Give each teleport trigger a different target. For example for the second teleport trigger, have:
Key: target
Value: gohere2
And for the second teleporters script origin, give it:
Key: targetname
Value: gohere2
This will link up the trigger with its corresponding target.
Key: target
Value: gohere2
And for the second teleporters script origin, give it:
Key: targetname
Value: gohere2
This will link up the trigger with its corresponding target.
Re: Teleports help?
I do that, but i enter the values and it does it on worldspawn? if i do trigger or trigger touch it doesnt work...
Re: Teleports help?
use a trigger_multiple and make sure you have it selected when you press N?
/// oh and also remember to change the word "enter" in the script to the word you changed it to in the 2nd tele.
/// oh and also remember to change the word "enter" in the script to the word you changed it to in the 2nd tele.
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- CJ Worshipper
- Posts: 289
- Joined: December 5th, 2009, 7:12 am
- Location: Australia
Re: Teleports help?
He does not need to change the targetnames for the triggers, just their targets, because in the tutorial he is following, it gets and array of triggers with the same targetname. Therefore, only the triggers' targets need to be changed to link to their corresponding script origins.Perak wrote:oh and also remember to change the word "enter" in the script to the word you changed it to in the 2nd tele.
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