Grouping Objects

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Hoogie
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Grouping Objects

Post by Hoogie » September 24th, 2010, 8:28 pm

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How can I group all of that into one solid piece?
-=[[CoDJumper.com Movies]]=-
[[Ambush]] || [[Backlot]] || [[Bloc]] || [[Bog]] || [[Broadcast]] || [[Chinatown]] || [[Countdown]]
[[Crash]] || [[Creek]] || [[Crossfire]] || [[District]] || [[Downpour]] || [[Killhouse]] || [[Overgrown]]
[[Pipeline]] || [[Shipment & Wetwork]] || [[Showdown]] || [[Strike]] || [[Vacant]]


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Opel
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Re: Grouping Objects

Post by Opel » September 24th, 2010, 8:48 pm

This Topic viewtopic.php?f=43&t=8550 has it basicaly select all brushes you want then right click func group. Then to select all pieces at once hold alt shift leftclick.

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Re: Grouping Objects

Post by Hoogie » September 24th, 2010, 8:55 pm

Thank you.
-=[[CoDJumper.com Movies]]=-
[[Ambush]] || [[Backlot]] || [[Bloc]] || [[Bog]] || [[Broadcast]] || [[Chinatown]] || [[Countdown]]
[[Crash]] || [[Creek]] || [[Crossfire]] || [[District]] || [[Downpour]] || [[Killhouse]] || [[Overgrown]]
[[Pipeline]] || [[Shipment & Wetwork]] || [[Showdown]] || [[Strike]] || [[Vacant]]


A woman can fake an orgasm, but a man can fake an entire relationship

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Soviet
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Re: Grouping Objects

Post by Soviet » September 25th, 2010, 12:38 am

CSG Merge :P

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Re: Grouping Objects

Post by Hoogie » September 25th, 2010, 1:07 am

Soviet wrote:CSG Merge :P
No clue what that might be xD
-=[[CoDJumper.com Movies]]=-
[[Ambush]] || [[Backlot]] || [[Bloc]] || [[Bog]] || [[Broadcast]] || [[Chinatown]] || [[Countdown]]
[[Crash]] || [[Creek]] || [[Crossfire]] || [[District]] || [[Downpour]] || [[Killhouse]] || [[Overgrown]]
[[Pipeline]] || [[Shipment & Wetwork]] || [[Showdown]] || [[Strike]] || [[Vacant]]


A woman can fake an orgasm, but a man can fake an entire relationship

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Re: Grouping Objects

Post by Pedsdude » September 25th, 2010, 4:08 am

Don't let Drofder see! :lol:
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Re: Grouping Objects

Post by Drofder2004 » September 25th, 2010, 4:09 pm

Merge works when you know what you are doing, CSG was only bad in CoD1 era, they have removed the shitty commands and the good ones work well when you know what you are doing.
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Hoogie
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Re: Grouping Objects

Post by Hoogie » September 25th, 2010, 5:58 pm

Drofder2004 wrote:Merge works when you know what you are doing, CSG was only bad in CoD1 era, they have removed the shitty commands and the good ones work well when you know what you are doing.
Well i don't know what i'm doing really so i'll stick to the first suggestion :lol:
-=[[CoDJumper.com Movies]]=-
[[Ambush]] || [[Backlot]] || [[Bloc]] || [[Bog]] || [[Broadcast]] || [[Chinatown]] || [[Countdown]]
[[Crash]] || [[Creek]] || [[Crossfire]] || [[District]] || [[Downpour]] || [[Killhouse]] || [[Overgrown]]
[[Pipeline]] || [[Shipment & Wetwork]] || [[Showdown]] || [[Strike]] || [[Vacant]]


A woman can fake an orgasm, but a man can fake an entire relationship

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Drofder2004
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Re: Grouping Objects

Post by Drofder2004 » September 25th, 2010, 9:33 pm

No, you cannot merge this anyway. you can only merge two brushes that will in turn form a valid brush.
As brushes cannot have "concave" sections and must have no more than 4 vertexes per face.

What you should really do is clean it up, there are way to many cuts going everywhere.
You should create a terrain patch in a same/similar shape.

Select the FACE of every brush, then "Face to terrain".
The press "v" and then weld all the vertices that are close to each other using "w".
Then finally select all and press "alt-g" to align to grid.

You can also try selecting a patch at a time and joining them by pressing "w" (without vertice mode on).
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