Slanted Object

Have questions about CoD4 mapping that aren't covered in the tutorials section? Post here!

Moderator: Core Staff

Post Reply
User avatar
The Wrinkled Cat
CJ Wannabe
CJ Wannabe
Posts: 22
Joined: July 26th, 2010, 12:54 am

Slanted Object

Post by The Wrinkled Cat » August 21st, 2010, 4:20 am

How do you make a wall or something slanted? I am making a map and i want to have a bounce but i dont know how to slant objects.... plz help! :|
"If at first you don't succeed, eliminate all evidence that you've tried." XD

User avatar
The Wrinkled Cat
CJ Wannabe
CJ Wannabe
Posts: 22
Joined: July 26th, 2010, 12:54 am

Re: Slanted Object

Post by The Wrinkled Cat » August 21st, 2010, 7:24 am

Ok. Thanx.
"If at first you don't succeed, eliminate all evidence that you've tried." XD

User avatar
iCYsoldier
CJ Worshipper
CJ Worshipper
Posts: 289
Joined: December 5th, 2009, 7:12 am
Location: Australia

Re: Slanted Object

Post by iCYsoldier » August 21st, 2010, 8:07 am

You could also press X to use the clipper tool. Press X, left click to make 1 point and left click again to make another point and that will form a line which will cut the brush along it. Then press shift + enter to keep both parts, and delete the one you don't want.

User avatar
Rezil
Core Staff
Core Staff
Posts: 2030
Joined: July 24th, 2006, 11:21 am
Location: Cramped in a small cubicle/making another jump map

Re: Slanted Object

Post by Rezil » August 22nd, 2010, 5:46 pm

KillerSam wrote:Another option is to press R and rotate it.
NO. Rotating it freely will cause tiny brushes to appear in your map which may lead to compiling errors. If you must use the rotate tool(R), allign the brush to the grid by pressing ctrl+g after you've rotated it.
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.

megazor
CJ Worshipper
CJ Worshipper
Posts: 414
Joined: July 22nd, 2009, 3:02 am
Location: Russia, Vladivostok

Re: Slanted Object

Post by megazor » August 23rd, 2010, 3:28 am

if u aren't an experienced mapper, better use the clipper tool as verticles/edges movement may cause an error while compiling; the error isn't fatal, but still :-)

User avatar
Drofder2004
Core Staff
Core Staff
Posts: 13315
Joined: April 13th, 2005, 8:22 pm
Location: UK, London

Re: Slanted Object

Post by Drofder2004 » August 23rd, 2010, 9:40 am

Clipper tool can cause just as many faults as bad vertice manipulation.
Image
Virgin Media 20Mb Broadband:
"Perfect for families going online at the same time, downloading movies, online gaming and more."
Borked internet since: 22-07-2010

megazor
CJ Worshipper
CJ Worshipper
Posts: 414
Joined: July 22nd, 2009, 3:02 am
Location: Russia, Vladivostok

Re: Slanted Object

Post by megazor » August 23rd, 2010, 1:44 pm

its more foolproof, still.

User avatar
Rezil
Core Staff
Core Staff
Posts: 2030
Joined: July 24th, 2006, 11:21 am
Location: Cramped in a small cubicle/making another jump map

Re: Slanted Object

Post by Rezil » August 23rd, 2010, 2:01 pm

megazor wrote:its more foolproof, still.
How is it more foolproof again? The most foolproof way is using the edge tool, as the edges will automatically allign themselves to the grid and you don't have to worry about odd angles.
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.

megazor
CJ Worshipper
CJ Worshipper
Posts: 414
Joined: July 22nd, 2009, 3:02 am
Location: Russia, Vladivostok

Re: Slanted Object

Post by megazor » August 23rd, 2010, 4:13 pm

try moving two different edges to one point. at least in cod1, it causes the error 'duplicate plane' or something like that. but, tbh, its harmless :-)

also, cod1 radiant is bugged, yes. one of its bugs is that if u move an edge or a verticle to a certain way, it may do something odd to the brush that is being made.

Post Reply

Who is online

Users browsing this forum: No registered users and 4 guests