I'm currently making a map that will have a script that raises water from time to time.
So, i'll write some details here:
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Every 2nd minute waiter level raises, printing bold: Flood!! Get To Safety!! 10 seconds before water level rises and it will rise about 60 units higher than normal, and lowers back to its normal level after 30 seconds.
Here's something i've thought:
iprintlnbold("Flood!!");
wait(1);
iprintlnbold("Get to safety!!");
wait(10);
(waterlevel +60, takes 3 seconds to rise)
wait(30);
(waterlevel -60, takes 3 seconds to lower)
iprintlnbold("flood over");
I would apperciate anyone who gives his/her helping hand