Adding bombs (non-SD)
Moderator: Core Staff
Re: Adding bombs (non-SD)
Nope CoD1... For me anyway. This isnt for CoD4 is it?
Pwn-Rikku I know enough about radiant to make around 10 maps. Only 2 or 3 are worth a shit but i think i know enough about it to follow this tutorial and get this damn bomb to blow up..lol It ticks me off when i keep gettin that same error over and over.
Sorry if i seemed a bit pissed in my first post about it.
I recently made a perfect functioning Search and Destroy map and didnt have any trouble at all with the bomb work on it.
For one it requires little scripting as far as the map goes. So this tells me that something is wrong with the script you posted.
Cause i know the mapping part is correct for the way you explained it.
But who knows maybe it is me.. lol I just wanna get it figured out.
Pwn-Rikku I know enough about radiant to make around 10 maps. Only 2 or 3 are worth a shit but i think i know enough about it to follow this tutorial and get this damn bomb to blow up..lol It ticks me off when i keep gettin that same error over and over.
Sorry if i seemed a bit pissed in my first post about it.
I recently made a perfect functioning Search and Destroy map and didnt have any trouble at all with the bomb work on it.
For one it requires little scripting as far as the map goes. So this tells me that something is wrong with the script you posted.
Cause i know the mapping part is correct for the way you explained it.
But who knows maybe it is me.. lol I just wanna get it figured out.

Re: Adding bombs (non-SD)
Nah its fine, at the time (5 years ago) I remember this tutorial working fine, like I said get someone who knows what they are doing still and inquire into this, I can't help, ask Drofder if he is still around, he WAS the top dawggg no idea now.Shazamm wrote:Nope CoD1... For me anyway. This isnt for CoD4 is it?
Pwn-Rikku I know enough about radiant to make around 10 maps. Only 2 or 3 are worth a shit but i think i know enough about it to follow this tutorial and get this damn bomb to blow up..lol It ticks me off when i keep gettin that same error over and over.
Sorry if i seemed a bit pissed in my first post about it.
I recently made a perfect functioning Search and Destroy map and didnt have any trouble at all with the bomb work on it.
For one it requires little scripting as far as the map goes. So this tells me that something is wrong with the script you posted.
Cause i know the mapping part is correct for the way you explained it.
But who knows maybe it is me.. lol I just wanna get it figured out.
Re: Adding bombs (non-SD)
Right on man thanks.
Hopefully he and a few others will help us poor cod1 folks out for a little bit longer.
Hopefully he and a few others will help us poor cod1 folks out for a little bit longer.

-
- Core Staff
- Posts: 13315
- Joined: April 13th, 2005, 8:22 pm
- Location: UK, London
Re: Adding bombs (non-SD)
Wont have time to in the near future really, but from what I remember of this code, it worked fine. Has anyone posted a error log (cba to read posts)

Virgin Media 20Mb Broadband:
"Perfect for families going online at the same time, downloading movies, online gaming and more."
Borked internet since: 22-07-2010
Re: Adding bombs (non-SD)
I can try and help figure this out, add me on x-fire: nightmare377.
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
Who is online
Users browsing this forum: No registered users and 1 guest