Search found 11776 matches

by Drofder2004
December 28th, 2013, 11:06 pm
Forum: General Chat
Topic: Funny/Remarkable Videos
Replies: 2668
Views: 584968

Re: Funny/Remarkable Videos

It's still very fun to play, either way. Had some properly funny encounters and memorable moments. Really enjoying my sessions on this game with a couple of friends. It really does get your heart racing when you spot another player after walking through wilderness for hours. I have watched it being...
by Drofder2004
December 28th, 2013, 6:44 pm
Forum: Other Games
Topic: Ludum Dare!
Replies: 12
Views: 9271

Re: Ludum Dare!

Brick Blasters are not an original concept, so it need to have a hook. The most common hook being applied to games nowadays is the roguelike style of gameplay. Start the game incredibly hard and allow the player to only earn a small amount of currency/exp, each game the player earns an exponential a...
by Drofder2004
December 28th, 2013, 6:15 pm
Forum: Servers
Topic: Bunny Hop Script Help
Replies: 9
Views: 14680

Re: Bunny Hop Script Help

I assume by "edited" version, you mean you have added some stuff to the IWD?
Can you post the file and I will take a look.
by Drofder2004
December 28th, 2013, 6:13 pm
Forum: General Chat
Topic: Funny/Remarkable Videos
Replies: 2668
Views: 584968

Re: Funny/Remarkable Videos

I'm still not convinced this game will be enjoyable in what I would consider to be its original proposed concept... This is no longer "zombie survival", it is pretty much Battle Royale with respawns.
by Drofder2004
December 23rd, 2013, 10:47 pm
Forum: CoD4 Mapping Help
Topic: Saving a player stat from a map script.
Replies: 3
Views: 8871

Re: Saving a player stat from a map script.

I believe in CoD4 you can save to the data file (similar to how CJ mod gives XP to a player).
I don't have the code to hand, but I am fairly certain all the stats fall under:

self.pers["stat"];

Use Windows grep (or something similar) to search for ".pers"
by Drofder2004
December 22nd, 2013, 5:25 pm
Forum: General Chat
Topic: Funny/Remarkable Videos
Replies: 2668
Views: 584968

Re: Funny/Remarkable Videos

I find it hard to choose a favourite rhyme but I think if I were pushed it would be:
So for a bit of a change from his usual stunt, of being a sexist, racist, murderous cunt.
Just got such a lovely flow :P
by Drofder2004
December 22nd, 2013, 5:13 pm
Forum: Other Games
Topic: Ludum Dare!
Replies: 12
Views: 9271

Re: Ludum Dare!

Yeah I need to add either binding a keyboard key or holding the mouse button to break the blocks. 207800. Nice, my max was I think somewhere around 577000. :) Bindable upgrades also. Having to click those bombs and click to place them is a little irritating. A quick buy option would be fun. Also, a...
by Drofder2004
December 22nd, 2013, 5:01 pm
Forum: Help and Support
Topic: Damage Problem
Replies: 3
Views: 1484

Re: Damage Problem

It's a simulation of losing your balance (although the sound implies a breaking of bones O_O).
We keep it in on servers because it slows down the player.
by Drofder2004
December 22nd, 2013, 4:53 pm
Forum: Servers
Topic: Bunny Hop Script Help
Replies: 9
Views: 14680

Re: Bunny Hop Script Help

It has been a while since I have done anything server based. The easiest way to change a cheat protected variable is to enable it in the mod itself. If you are using the up-to-date CJ mod, open the IWD file in winrar. Extract the file "addon.gsc" from inside the addons folder. Add the foll...
by Drofder2004
December 22nd, 2013, 4:36 pm
Forum: General Chat
Topic: Funny/Remarkable Videos
Replies: 2668
Views: 584968

Re: Funny/Remarkable Videos

Didn't know your mum was a white middle class bitch.
(*Insert jokes about how she wasn't a bitch the last time we met*)
by Drofder2004
December 21st, 2013, 9:19 pm
Forum: CoD4 Mapping Tutorials
Topic: Scripting help
Replies: 4
Views: 9737

Re: Scripting help

Why are you checking if the user ittouching on the trigger? If you want the player to trigger the trigger script from touching, you should use a trigger_multiple. "user.angles" should be "user getPlayerAngles();". You also need "air enablelinkto();" Add those few things...
by Drofder2004
December 21st, 2013, 9:06 pm
Forum: Servers
Topic: Bunny Hop Script Help
Replies: 9
Views: 14680

Re: Bunny Hop Script Help

If the server is dedicated, you should be able to do this via either rcon or config
by Drofder2004
December 21st, 2013, 9:05 pm
Forum: Help and Support
Topic: Codjumper Mod
Replies: 1
Views: 1161

Re: Codjumper Mod

Sounds to me like you have not actually set up the mod correctly. 1. When you load/enter the server, do you receive the welcome messages? 2. Is the gametype correctly set to CJ? 3. Are you creating a dedicated server or local/listen 4. Post a screenshot of your mod folder structure, including folder...
by Drofder2004
December 21st, 2013, 9:03 pm
Forum: PC Jumping Chat
Topic: Stackbot mod
Replies: 3
Views: 6996

Re: Stackbot mod

Dan was last logged in today at 5:26pm.

msg him and wait, someone might have an answer in this thread for you.