Search found 3 matches
- December 11th, 2010, 11:08 pm
- Forum: Modding, Modelling and Skinning
- Topic: Wehrmacht xmodel body (Coduo)
- Replies: 0
- Views: 560
Wehrmacht xmodel body (Coduo)
I don't know if this is even possible but, could someone export the single player german ai Wehrmacht xmodel with or without bones into a obj file format for me then send it to my email or upload it for me please? megaton3k@yahoo.com I looked in the coduo tools folder to find only a airborne foley m...
- November 3rd, 2010, 8:13 pm
- Forum: CoD Mapping Help
- Topic: Single player battlechatter like in codwaw
- Replies: 3
- Views: 4266
Re: Single player battlechatter like in codwaw
I think this will not work in coduo because you would need some commands
that don't exist in coduo like script_landmark function and targetname" of "trigger_location".
And also looking deep into cod2 iwi files they have a battlechatter.gsc script which coduo dosen't have.
that don't exist in coduo like script_landmark function and targetname" of "trigger_location".
And also looking deep into cod2 iwi files they have a battlechatter.gsc script which coduo dosen't have.
- November 3rd, 2010, 1:35 pm
- Forum: CoD Mapping Help
- Topic: Single player battlechatter like in codwaw
- Replies: 3
- Views: 4266
Single player battlechatter like in codwaw
How would i script like as soon as a ai actor stands inside of a trigger it would play 3 random sounds only while the ai still sits in that trigger? And when he leaves the trigger the 3 random sounds would stop. Then start all over again on the next ai who enters the trigger. Thanks for any help. :D