Search found 18 matches

by Rich
September 4th, 2014, 5:26 pm
Forum: CoD4 Mapping Help
Topic: Script Error I CAN'T FIND IT :'( (Syntax)
Replies: 4
Views: 4899

Re: Script Error I CAN'T FIND IT :'( (Syntax)

trap5() is missing the semicolon after trigger delete()
by Rich
May 13th, 2013, 8:29 pm
Forum: General Chat
Topic: Switching to spectator causes laggs
Replies: 46
Views: 8395

Re: Switching to spectator causes laggs

Drofder2004 wrote: Could somebody please upload the files for the 3 orange maps above.
http://jumpmaps.com/?download=mp_madhouse.rar
http://jumpmaps.com/?download=mp_the_island_v2.rar
by Rich
November 24th, 2012, 4:18 pm
Forum: CoDJumper Chat
Topic: Map Name???
Replies: 4
Views: 1535

Re: Map Name???

by Rich
May 31st, 2012, 4:46 pm
Forum: General Chat
Topic: Raspberry Pi
Replies: 16
Views: 10947

Re: Raspberry Pi

I got mine last week, there is a virtual box image on the raspberrypi.org forum you can download to have a play with while you wait for yours to come. I currently have openelec (XBMC) on it as my car pc.
Image
by Rich
April 19th, 2012, 9:54 am
Forum: Records
Topic: Mp_sonic my personal best
Replies: 9
Views: 28565

Re: Mp_sonic my personal best

My best non OS is 35 secs I have a screenshot of 45 on my xfire. I will find it when I'm home from work.
by Rich
January 15th, 2012, 2:24 pm
Forum: Modding, Modelling and Skinning
Topic: XModelExport plugin is not loaded for Maya 2008 (64-bit)
Replies: 6
Views: 2935

Re: XModelExport plugin is not loaded for Maya 2008 (64-bi

no its 8.5 not a year its hard to find now as its 6 years old.
by Rich
January 15th, 2012, 1:05 pm
Forum: Modding, Modelling and Skinning
Topic: XModelExport plugin is not loaded for Maya 2008 (64-bit)
Replies: 6
Views: 2935

Re: XModelExport plugin is not loaded for Maya 2008 (64-bi

They might not work in 2008 then, I only have 8.5.
by Rich
January 15th, 2012, 11:13 am
Forum: Modding, Modelling and Skinning
Topic: XModelExport plugin is not loaded for Maya 2008 (64-bit)
Replies: 6
Views: 2935

Re: XModelExport plugin is not loaded for Maya 2008 (64-bi

I have this problem with the cod4 plugin so i use the one that comes with the waw mod tools. it still works for cod4.
by Rich
November 1st, 2011, 5:36 pm
Forum: CoD4 Mapping Help
Topic: Boost / Throw?
Replies: 13
Views: 2961

Re: Boost / Throw?

I'm making a map with ramps and boosters, I use FinishPlayerDamage().
by Rich
October 20th, 2011, 5:11 pm
Forum: CoD4 Mapping Help
Topic: Custom textures stretch?
Replies: 1
Views: 852

Re: Custom textures stretch?

in assman make sure you have tile on. I think you need to use a .dds or a .tga
Image
by Rich
July 11th, 2011, 3:51 pm
Forum: CoD4 Mapping Help
Topic: Trigger detecting play problem?
Replies: 9
Views: 1613

Re: Trigger detecting play problem?

you need to test it on a server and not local as you don't have a guid if its local. you can try puting the

Code: Select all

player iprintlnbold("TESTING");
before the if to see if its working before it checks if your admin.
by Rich
July 11th, 2011, 3:07 pm
Forum: CoD4 Mapping Help
Topic: Admin ONLY teleporter
Replies: 3
Views: 800

Re: Admin ONLY teleporter

  main() {         //maps\mp\mp_levels_fx::main();         //maps\createart\mp_levels_art::main();         maps\mp\_load::main();         //maps\mp\mp_levels_struct::main();             maps\mp\_teleport::main();           //maps\mp\_compass::setupMiniMap("compass_m...
by Rich
June 25th, 2011, 9:05 pm
Forum: General Chat
Topic: MAP HELP
Replies: 3
Views: 605

Re: MAP HELP

\zone\english\