Search found 42 matches

by MasterThomy
September 4th, 2014, 5:21 pm
Forum: CoD4 Mapping Help
Topic: Script Error I CAN'T FIND IT :'( (Syntax)
Replies: 4
Views: 5219

Re: Script Error I CAN'T FIND IT :'( (Syntax)

trigger delete()

; missing :)

Btw you can put /developer 2 in the console before running the map, and it will tell you exactly where the error is (usually).
by MasterThomy
September 1st, 2013, 11:25 am
Forum: Jump Maps
Topic: [cod2] jm_sky_revisited
Replies: 2
Views: 4921

Re: [cod2] jm_sky_revisited

I liked it, simple yet entertaining, because you have to find the not always obvious way to progress in a semi-realistic environment.
And it's not very hard either. I'm fine with you just making simple maps like these.

So yeah, good job! :D
by MasterThomy
May 27th, 2013, 9:46 am
Forum: CoD4 Mapping Help
Topic: what is wrong with my array :c
Replies: 4
Views: 1583

Re: what is wrong with my array :c

For one, that return; there will completely stop the function, so noone will be able to trigger your end trigger ever again. Anyway there's a MUCH easier solution, you just set a variable for the player that finished, and only display your text when it's not set. Like so: textrigger() { trigger = ge...
by MasterThomy
October 8th, 2012, 10:41 am
Forum: Jump Maps
Topic: [cod2]jm_jumpers_heaven
Replies: 21
Views: 4956

Re: [cod2]jm_jumpers_heaven

Not bad. :D Funny thing is I wanted to make a map like this some time ago, but then scratched the idea. Anyway, the music doesn't loop because your mp3 has too high kbps, I converted it to 256 kbps, and it looped fine then. I couldn't find the hidden teleport, and was pretty surprised when it wasn't...
by MasterThomy
September 28th, 2012, 11:35 am
Forum: Jump Maps
Topic: Deck16][ and Morpheus maps download link - CoD2 only
Replies: 14
Views: 3673

Re: Deck16][ and Morpheus maps download link - CoD2 only

That's easy, in dm.gsc, you just replace the openmenus with an explicit call to menuweapon with that pistol, like this: menuAutoAssign() { if(self.pers["team"] != "allies" && self.pers["team"] != "axis") { if(self.sessionstate == "playing") {...
by MasterThomy
September 27th, 2012, 4:20 pm
Forum: Jump Maps
Topic: Deck16][ and Morpheus maps download link - CoD2 only
Replies: 14
Views: 3673

Re: Deck16][ and Morpheus maps download link - CoD2 only

Just 2 things:
- The skybox being incredibly ugly on morpheus
- Maybe you could've skipped the weapon menu, you can only choose one anyway...

Other then those, I liked it, great work. :D
by MasterThomy
March 12th, 2012, 12:31 pm
Forum: Jump Maps
Topic: [cod2] jm_pier_2
Replies: 75
Views: 23159

Re: [cod2] jm_pier_2

Looks pretty awesome, looking forward to this map! :D

Also if you need a bit of help, you know who to ask. :wink:
by MasterThomy
December 24th, 2011, 2:11 pm
Forum: General Chat
Topic: What are you listening to?
Replies: 641
Views: 397668

Re: What are you listening to?

Okay, I've seen what you're doing recently, and I feel like I have to say something. Dont worry, very soon you will love ponies too. Please, just stop it, don't shove it in, it's annoying and it doesn't help at all. I actually made a thread about it a while back, and even that didn't accomplish anyt...
by MasterThomy
October 14th, 2011, 12:28 pm
Forum: Jump Maps
Topic: [CoD2] j4l_raceland
Replies: 4
Views: 1950

Re: [CoD2] j4l_raceland

Just finished, pretty awesome map! :D
I liked that part with the bouncepads, that looked great.
Btw the g_speed violation check should be global, and have a 0.05 wait...and also your blackscreen fucked up my counter script (the self.afk part)...otherwise it's ok :)
by MasterThomy
August 4th, 2011, 10:50 am
Forum: General Chat
Topic: My Little Pony - Seriously!?
Replies: 20
Views: 3244

Re: My Little Pony - Seriously!?

Well I see I pretty much failed, this was probably not the best way to introduce people to the show... Cool summed it up best, "after giving the show a chance, I've really become engrossed in it", but you have to do that from your own free will, without anyone asking you or anything. Or ma...
by MasterThomy
August 2nd, 2011, 6:00 pm
Forum: General Chat
Topic: My Little Pony - Seriously!?
Replies: 20
Views: 3244

Re: My Little Pony - Seriously!?

Sorry you didn't like it, I guess you gave it a fair chance, it's not for everyone obviously. :D And ye I watched the Avatar anime, I love that too it's pretty epic, but in a whole other category. Edit: Its official, the internet has just become... gay. And that's the reason I was unsure of this :| ...
by MasterThomy
August 2nd, 2011, 3:50 pm
Forum: General Chat
Topic: My Little Pony - Seriously!?
Replies: 20
Views: 3244

My Little Pony - Seriously!?

What is this all about you may ask...it's about My Little Pony: Friendship is magic (MLP:FiM) . And not those cartoons from the 90's, this is the recent (2010) version, and it's completely different from those. I know from experience it's hard to get past the fact "It's My Little Pony, a show f...
by MasterThomy
June 17th, 2011, 10:07 am
Forum: Help and Support
Topic: Is there a map rotation limit???
Replies: 7
Views: 2306

Re: Is there a map rotation limit???

I don't think you need all that gametype cj....just set the g_gametype, don't write any of that in the maprotation.
by MasterThomy
May 22nd, 2011, 11:34 am
Forum: Other Games
Topic: Minecraft [:
Replies: 13
Views: 3103

Re: Minecraft [:

iRaiinyy wrote:tbh i have the game but i cba to play low quality games like minecraft :/
Well there are a ton of texture packs, some are 256x256, which looks friggin awesome, so graphics can be pretty good...
by MasterThomy
May 15th, 2011, 6:28 pm
Forum: CoD2 Mapping Help
Topic: Getting player's X Y or Z coordinate Only!
Replies: 2
Views: 4123

Re: Getting player's X Y or Z coordinate Only!

x: self.origin[0]
y: self.origin[1]
z: self.origin[2]