Search found 5 matches

by Jolt
August 12th, 2007, 12:38 am
Forum: Graphics
Topic: Worst Sig Ever
Replies: 18
Views: 3364

I think that is a great sig, I have never seen one that good. Wow maybe you could make me one. Nice job. :D
by Jolt
August 10th, 2007, 10:22 pm
Forum: CoD Mapping Help
Topic: Moving triggers problem.
Replies: 12
Views: 2652

What does this do?

Code: Select all

trig2 = getent("trig2","targetname);
by Jolt
August 10th, 2007, 9:48 am
Forum: CoD Mapping Help
Topic: Moving triggers problem.
Replies: 12
Views: 2652

Ok, still didn't work, everything moves accept the trig_hurt. Here is what I'm doing, I've made a laser and put a hurt trigger inside it but I want the laser to move so I need the trigger to come with.
by Jolt
August 10th, 2007, 8:02 am
Forum: CoD Mapping Help
Topic: Moving triggers problem.
Replies: 12
Views: 2652

Instead of creating a new brush, could I just use door2? Btw, there is something wrong I tested and it the trig2 didn't move. door2() { block = getent("door2","targetname"); trig = getent ("door2_trig","targetname"); trig2 = getent ("door2_trig2",&qu...
by Jolt
August 10th, 2007, 6:25 am
Forum: CoD Mapping Help
Topic: Moving triggers problem.
Replies: 12
Views: 2652

Moving triggers problem.

My trig2 doesn't move why? door2() { block = getent("door2","targetname"); trig = getent ("door2_trig","targetname"); trig2 = getent ("door2_trig2","targetname"); while(1) { trig waittill ("trigger"); block moveZ (128,2,0.5,0.5); ...