Search found 25 matches
- September 4th, 2007, 4:22 pm
- Forum: News & Announcements
- Topic: CoDJumper Race Tournament
- Replies: 17
- Views: 8741
- September 3rd, 2007, 2:32 pm
- Forum: News & Announcements
- Topic: CoDJumper Race Tournament
- Replies: 17
- Views: 8741
- August 26th, 2007, 3:21 pm
- Forum: News & Announcements
- Topic: CoDJumper Race Tournament
- Replies: 17
- Views: 8741
- July 31st, 2007, 6:42 pm
- Forum: CoD Mapping Help
- Topic: Unselesctable models or other things help me please
- Replies: 21
- Views: 5774
well if you don't see the Black E with a red no smorking like circle around it¨and also a ¨white M with the same circle around it¨ you must do it like another way and that is what I did. if you see this http://img160.imageshack.us/my.php?image=screen1ru1.png You must click on your left mouse and ...
- July 8th, 2007, 4:47 pm
- Forum: CoD Mapping Help
- Topic: script error
- Replies: 19
- Views: 3529
- July 8th, 2007, 4:41 pm
- Forum: CoD Mapping Help
- Topic: script error
- Replies: 19
- Views: 3529
- July 8th, 2007, 2:22 pm
- Forum: CoD Mapping Help
- Topic: script error
- Replies: 19
- Views: 3529
no still the same problem. http://img166.imageshack.us/my.php?image=errorpy0.png
- July 7th, 2007, 1:07 pm
- Forum: CoD Mapping Help
- Topic: script error
- Replies: 19
- Views: 3529
ok no problem and I changed that ; behind the wait(2) but still the same problem.:S maby you need my csv file here or...? this is my pk3 file maby is there something wrong?? maps/mp/dustglass.bsp and dustglass.gsc and dustglass_SOUND.gsc mp/dustglass.area file sound/superstring soundaliases/ dustgla...
- July 7th, 2007, 10:34 am
- Forum: CoD Mapping Help
- Topic: script error
- Replies: 19
- Views: 3529
- July 5th, 2007, 7:41 pm
- Forum: CoD Mapping Help
- Topic: script error
- Replies: 19
- Views: 3529
script error
hi there, if I want to test my map with script etc it said bad syntax here is my gsc and I cant figure out. main() { maps\mp\_load::main(); maps\mp\dustglass_SOUND(); thread tekst(); } tekst() { trigger = getent ("tekst", "targetname"); while(1) { trigger waittill ("trigger&...
- June 26th, 2007, 7:08 pm
- Forum: CoD Mapping Help
- Topic: script error
- Replies: 2
- Views: 842
- June 26th, 2007, 5:23 pm
- Forum: CoD Mapping Help
- Topic: script error
- Replies: 2
- Views: 842
script error
Hi there, If I want to test my map with my gsc file it say ''Bad Syntax" and here is my gsc file; main() { maps\mp\_load::main(); thread tekst(); } tekst() { trigger = getent ("tekst", "targetname"); while(1) { trigger waittill ("trigger", user); user iprintlnbold(...
- June 2nd, 2007, 8:20 pm
- Forum: CoD Mapping Help
- Topic: Unselesctable models or other things help me please
- Replies: 21
- Views: 5774
- March 31st, 2007, 10:07 am
- Forum: CoD Mapping Help
- Topic: Music in an room
- Replies: 3
- Views: 969
- March 30th, 2007, 9:18 pm
- Forum: CoD Mapping Help
- Topic: Music in an room
- Replies: 3
- Views: 969
Music in an room
I'm making a secret room (in my new map) and if you are in that room how do you put music in there?
For example in ultra_gap_training if you are nearly in that room you hear the music how do you make that?
For example in ultra_gap_training if you are nearly in that room you hear the music how do you make that?