Search found 4 matches
- July 17th, 2014, 2:20 pm
- Forum: CoD4 Mapping Help
- Topic: Multiple triggers to start an effect at multiple origins.
- Replies: 19
- Views: 10747
Re: Multiple triggers to start an effect at multiple origins
ok i have the eefect working but no sound i chose it appears to have repeated the sound over and over again of an explosion how do i get it to play the sound i want and also what do you write in the csv file. here is the script main() { level.alarmfx = loadfx("misc/light_c4_blink"); level....
- July 17th, 2014, 8:39 am
- Forum: CoD4 Mapping Help
- Topic: trigger sound
- Replies: 0
- Views: 6299
trigger sound
I need a trigger that when i press f it triggers the sound i have looked at scripts and tutorials online but haven't found anything that works any help would be much appreciated thanks.
- July 13th, 2014, 2:21 pm
- Forum: CoD4 Mapping Help
- Topic: How do i add a music menu to my map?
- Replies: 2
- Views: 4557
Re: How do i add a music menu to my map?
you need to add a custom ambient to your gsc here is my gsc line for the ambient sound ambientPlay("candy"); you must put a mp3 sound file into your call of duty raw maps mp sound and in there a folder with the name of the directory of your chioce file so it would be raw/sound/candy/candy....
- July 13th, 2014, 1:18 pm
- Forum: CoD4 Mapping Help
- Topic: example of my vehicle script
- Replies: 0
- Views: 6226
example of my vehicle script
Hi guys first time ive posted on here so here goes ive managed to get moving vehicles running in my map but when i try to link a trigger to the vehicle so that it kills you when hit in mp it works the first time, but then on the second time it says link already enabled and fails to work can someone ...