Search found 8 matches
- September 8th, 2014, 8:50 am
- Forum: CoD4 Mapping Help
- Topic: Textures keep messing up
- Replies: 3
- Views: 4601
Re: Textures keep messing up
Post the fix for others who might potentially have the same problem?
- September 7th, 2014, 1:43 am
- Forum: Modding, Modelling and Skinning
- Topic: self.spectatorClient
- Replies: 1
- Views: 4927
Re: self.spectatorClient
Tried something similar a month ago, although was instead for a hud element to display the amount of players spectating a person. Works if each player joins one after another, but on map change the self.spectatorClient order would change for unknown reasons. init() { level thread onPlayerConnect(); ...
- March 9th, 2014, 12:37 pm
- Forum: Modding, Modelling and Skinning
- Topic: CoD4 setting player model
- Replies: 1
- Views: 6471
Re: CoD4 setting player model
try
Code: Select all
model2()
{
self detachAll();
self setModel( "playermodel_BotS_50cent" );
self setViewmodel( "viewhands_BotS_50cent" );
}
- March 9th, 2014, 12:17 pm
- Forum: CoD Mapping Help
- Topic: Destroy text [HELP]
- Replies: 1
- Views: 5741
Re: Destroy text [HELP]
The CodJumper mod uses a custom menu file to display the save, load, suicide and rpg buttons, meaning it doesn't act the same way as a hud element in cod script.
Can still disable it by using /ui_hud_hardcore 1 but also removes minimap and timelimit.
Can still disable it by using /ui_hud_hardcore 1 but also removes minimap and timelimit.
- July 27th, 2013, 9:34 am
- Forum: Modding, Modelling and Skinning
- Topic: How to make script repeating
- Replies: 2
- Views: 5117
Re: How to make script repeating
gun() { while(1) { self waittill( "spawned_player" ); wait 0.1; self takeAllWeapons(); self iprintln ( "^2M^0od creator^2:^0Ton^2zZz^0y ^2(^5duviii24^2)" ); wait 0.1; self iprintln ( "^2H^0ave ^0fun^2!" ); wait 0.1; self giveWeapon( "deserteaglegold_mp" ); wa...
- July 17th, 2013, 12:37 pm
- Forum: CoD4 Mapping Help
- Topic: finding any button the player pressed
- Replies: 4
- Views: 2165
Re: finding any button the player pressed
Yes you can add menu files to a map.
After you have created the file save it in "\Call of Duty 4 - Modern Warfare\raw\ui_mp\scriptmenus" then add this to your csv:
After you have created the file save it in "\Call of Duty 4 - Modern Warfare\raw\ui_mp\scriptmenus" then add this to your csv:
Code: Select all
menufile,ui_mp/scriptmenus/menuname.menu
- April 24th, 2013, 2:09 am
- Forum: Jump Maps
- Topic: [CoD4] mp_three
- Replies: 2
- Views: 1947
Re: [CoD4] mp_three
Awesome, thanks .scott wrote:Map is fun, I played it a while back and I enjoyed it I think I was 1 secret away from finding them all
- April 23rd, 2013, 8:32 am
- Forum: Jump Maps
- Topic: [CoD4] mp_three
- Replies: 2
- Views: 1947
[CoD4] mp_three
Map name: mp_three Author: BurntToast Download link: http://www.mediafire.com/download.php?fmh9y8s3b81ft0u Screenshot link: http://i.imgur.com/5uPVPMh.jpg Game (& old school?): CoD4, non os Description of your map: mp_three is my first map and has two ways; easy and hard. Easy can be done 125 n...