Search found 11 matches

by LikeAMutter
March 27th, 2013, 6:51 pm
Forum: Modding, Modelling and Skinning
Topic: Gametype
Replies: 14
Views: 9972

Re: Gametype

Alright, the texture work now, i somehow made it x)

Any inbuild function to check if, for example if team (allies) > 0, then you cant join team/auto assigned to axis?
by LikeAMutter
March 27th, 2013, 2:52 pm
Forum: Modding, Modelling and Skinning
Topic: Gametype
Replies: 14
Views: 9972

Re: Gametype

i did, but my texture wont show ingame :/
by LikeAMutter
March 27th, 2013, 7:50 am
Forum: Modding, Modelling and Skinning
Topic: Gametype
Replies: 14
Views: 9972

Re: Gametype

I actually i think i got it to work :DDD I also created a colt45 skin to have to my gamemode, i created it in photoshop, its a .dds with DXT5 and Generate MIP maps. I have it in a folder called "skins" in my .pk3, and the file itself is called: metal@weapon_colt45.dds and i aslo added anot...
by LikeAMutter
March 26th, 2013, 8:36 pm
Forum: Modding, Modelling and Skinning
Topic: Gametype
Replies: 14
Views: 9972

Re: Gametype

Yeah, i've been experimenting a bit, and none of the code has worked sofar, but im still hoping lol ;) And your scrip i tried too: CheckMove() { playerMoved = false; lastOrigin = self.origin; while(playerMoved == false){ wait(10); if (lastOrigin != self.origin){ playerMoved = true; } } I open CoDMP,...
by LikeAMutter
March 26th, 2013, 8:04 pm
Forum: Modding, Modelling and Skinning
Topic: Gametype
Replies: 14
Views: 9972

Re: Gametype

Woah, thank you sam, been looking forever to find a site like that <3

thx :DD
by LikeAMutter
March 26th, 2013, 7:25 pm
Forum: Modding, Modelling and Skinning
Topic: Gametype
Replies: 14
Views: 9972

Re: Gametype

Is there any way to check a players origin, and if it's not moving for an amount of time, it change a boolean to true ,or smth like that? and, is there a site/book, with all of theese commands? :D
by LikeAMutter
March 26th, 2013, 3:43 pm
Forum: Modding, Modelling and Skinning
Topic: Gametype
Replies: 14
Views: 9972

Re: Gametype

Alright thanks =)

Umm...if its ok, may i add you on xfire, in case i need some help..? :)
by LikeAMutter
March 26th, 2013, 1:50 pm
Forum: Modding, Modelling and Skinning
Topic: Gametype
Replies: 14
Views: 9972

Re: Gametype

Yeah, i see now, thanks ;)

How did you learn scirpting..? just being curious :)
by LikeAMutter
March 25th, 2013, 7:33 pm
Forum: Modding, Modelling and Skinning
Topic: Gametype
Replies: 14
Views: 9972

Gametype

Hey, i've been trying to make a gametype for my mod, and its not going as planned... I've made a copy of the dm gametype, so you can Start a new server with it on any map, and you can play it. But if i edit it, for example: Original: if(isPlayer(attacker))         {                                  ...
by LikeAMutter
March 25th, 2013, 3:01 pm
Forum: Help and Support
Topic: Call of Duty 1 Asset Manager Help
Replies: 2
Views: 1170

Re: Call of Duty 1 Asset Manager Help

Thanks drof<3

I found a weapons mod tutorial ;)
by LikeAMutter
March 24th, 2013, 6:47 pm
Forum: Help and Support
Topic: Call of Duty 1 Asset Manager Help
Replies: 2
Views: 1170

Call of Duty 1 Asset Manager Help

Hello, and thanks for reading this btw... I've been trying to make mods, i havent seen any tutorials online, so i've been trying to figure it out by myself ^^ Basically, what i want, is to make a model, and have it as a gun. Basically add a new weapon. I want to use it as a throwing knife or somethi...