Search found 19 matches

by j_head
June 16th, 2018, 11:38 pm
Forum: YouTube Upload Requests
Topic: [ADDED] COD4 | surf_lt_omnific port | Walkthrough
Replies: 5
Views: 8048

Re: [APPROVED] COD4 | surf_lt_omnific port | Walkthrough

Looks very cool. Is the movement system any close to CS?
by j_head
April 28th, 2016, 10:45 am
Forum: General Chat
Topic: CoD4 - Remastered
Replies: 6
Views: 9586

Re: CoD4 - Remastered

Bounces or RIP :lol:
by j_head
October 16th, 2015, 5:53 pm
Forum: CoD4 Mapping Help
Topic: Problem with loading screen
Replies: 0
Views: 6359

Problem with loading screen

I used this tutorial to make a loading screen for my map http://wiki.modsrepository.com/index.php/Call_of_Duty_4:_Loadscreen_Creation But i keep getting this error when i run the map "R_AddCmdDrawStretchPic: NOT DRAWING WITH MATERIAL "$levelbriefing", because it has a fogable techniqu...
by j_head
September 22nd, 2015, 1:01 pm
Forum: YouTube Upload Requests
Topic: [DECLINED] "Night Sky" OldSchool Bounce Montage -HJ- (PS3)
Replies: 11
Views: 3005

Re: [DECLINED] "Night Sky" OldSchool Bounce Montage -HJ- (PS

There's something wrong with your eyes. That quality is very good.
by j_head
August 18th, 2015, 7:44 pm
Forum: CoD:WaW Jumps
Topic: CoD WaW CoDJumper mod problem
Replies: 1
Views: 3914

CoD WaW CoDJumper mod problem

Hey. im trying to play codjumper mod with a friend on my own server. but we cant play together. either me or my friend always gets kicked. This is what console says when my friend joins the server G_FreeEntity: player 1 is being freed. (playername) was kicked by the server. I can perfectly play with...
by j_head
August 18th, 2015, 7:36 pm
Forum: CoD:WaW Jumps
Topic: Released Bounce/Bayonet Glich Crack/PC 1.7Version
Replies: 9
Views: 11808

Re: Released Bounce/Bayonet Glich Crack/PC 1.7Version

What file did you find the bounces fixes in? I'm interested trying to make bazooka and satchel jumps again..
by j_head
July 10th, 2015, 10:55 pm
Forum: CoD4 Mapping Help
Topic: Rotating brushmodel
Replies: 1
Views: 3991

Rotating brushmodel

How do i rotate Two objects in Two directions at the same time?

/cg_rotate object a_to direction b_.gsc

This code doesn't work
by j_head
June 30th, 2015, 8:28 pm
Forum: CoD4 Mapping Help
Topic: Double Bounce scripting help
Replies: 1
Views: 4107

Double Bounce scripting help

i made pounce_mp.cfg
then exec it in game form main folder
in cfg there are
/g_doublebouncework 1;cg_bounceableobjecton 1;r_doublebouncescript 1


:roll: What do i put in the map to make the script work?



https://www.youtube.com/watch?v=YNXxdYPViPw
by j_head
February 14th, 2013, 9:59 pm
Forum: Help and Support
Topic: where am i going wrong, help setting up
Replies: 11
Views: 2138

Re: where am i going wrong, help setting up

codjumper v3_12 --> "mods" folder bounce training map --> "usermaps" folder then open cod4 and run codjumper mod and write "/g_Gametype cj" into console and then write "/map mp_MAPNAME" into console too and it should load the bounce map with codjumper mod. Hap...
by j_head
February 14th, 2013, 7:24 pm
Forum: CoD4 Jumps
Topic: Jump Map Speedrun: mp_dungeon_p (2:27)
Replies: 2
Views: 1171

Re: Jump Map Speedrun: mp_dungeon_p (2:27)

Sick! :D
by j_head
February 12th, 2013, 10:52 pm
Forum: CoDJumper Chat
Topic: NEW BOUNCER.... ?
Replies: 3
Views: 1112

Re: NEW BOUNCER.... ?

Im pretty sure its old..
by j_head
February 12th, 2013, 10:39 pm
Forum: Jump Maps
Topic: New Hard Map : mp_colour + Walkthrough
Replies: 5
Views: 2164

Re: New Hard Map : mp_colour + Walkthrough

Nice map and video!
by j_head
February 9th, 2013, 11:56 pm
Forum: Jump Maps
Topic: Killersam! xD [Map]
Replies: 0
Views: 1779

Killersam! xD [Map]

Calculating ground lighting for static models... Finished in 0 seconds. Using 905 grid points from grid logfile 'I:\Activision\raw\maps\mp\mp_fix.grid'. Using 1167210 grid points from grid logfile 'I:\Activision\raw\maps\mp\mp_fix.gr id_auto'. Light grid sample point file 'I:\Activision\raw\maps\mp\...
by j_head
February 9th, 2013, 8:44 pm
Forum: Jump Maps
Topic: mapping problem
Replies: 3
Views: 2105

Re: mapping problem

Calculating ground lighting for static models... Finished in 0 seconds. Using 905 grid points from grid logfile 'I:\Activision\raw\maps\mp\mp_fix.grid'. Using 1167210 grid points from grid logfile 'I:\Activision\raw\maps\mp\mp_fix.gr id_auto'. Light grid sample point file 'I:\Activision\raw\maps\mp\...
by j_head
February 9th, 2013, 8:03 pm
Forum: Jump Maps
Topic: mapping problem
Replies: 3
Views: 2105

Re: mapping problem

Thanks again killersam!