Search found 2 matches
- January 31st, 2013, 6:37 pm
- Forum: CoD4 Mapping Help
- Topic: Door script
- Replies: 2
- Views: 1429
Re: Door script
Thanks it works
- January 30th, 2013, 3:53 pm
- Forum: CoD4 Mapping Help
- Topic: Door script
- Replies: 2
- Views: 1429
Door script
Please help me with the script main() { doortriggers = getentarray( "doortrig", "targetname" ); for(i=0;i<doortriggers.size;i++) doortriggers[i] thread door_think(); } door_think() { self.doormoving = false; self.doorclosed = true; self.doormodel = getent(self.target, &qu...