Search found 104 matches

by HavoC
December 15th, 2006, 2:18 am
Forum: CoD Mapping Help
Topic: scripting websites
Replies: 3
Views: 1120

scripting help

i mean like scripting for maps not mapping, i no how to map its jus im not good at scripting maps and crap and i wanna learn bout that
by HavoC
December 15th, 2006, 1:49 am
Forum: CoD Mapping Help
Topic: scripting websites
Replies: 3
Views: 1120

scripting websites

ok, i would just like to know where you guyz learned to script, cause i knw it gets annoying me always asking for them so id like to try and learn mor about it thx
by HavoC
December 13th, 2006, 1:56 am
Forum: CoD Mapping Help
Topic: a script
Replies: 18
Views: 4945

a script

when i use this script for my map it says theres an unknown function do you know wut it is? main() { thread platform(); thread platform1(); thread platform2(); thread platform3(); thread platform4(); thread platform5(); thread platform6(); thread platform7(); thread platform8(); thread platform9(); ...
by HavoC
December 12th, 2006, 11:18 pm
Forum: CoD Mapping Help
Topic: a script
Replies: 18
Views: 4945

a script

ok thx
by HavoC
December 12th, 2006, 6:14 pm
Forum: CoD Mapping Help
Topic: a script
Replies: 18
Views: 4945

a script

k i tryed, but now the platform disappeared? would u knw y that happened?
by HavoC
December 12th, 2006, 2:12 am
Forum: CoD Mapping Help
Topic: a script
Replies: 18
Views: 4945

a script

ok, wen i use the moving platform script from nightmares tut it works but when i try to put more directions in for platform to do, it does it on the rong side it does them backyards. any idea? the scripts are main() { thread platform1(); } platform1() { platform = getent ("platform1","...
by HavoC
December 11th, 2006, 5:18 pm
Forum: CoD Mapping Help
Topic: a script
Replies: 18
Views: 4945

a script

sry guyz, i named the targetname rong, it works now, thx for the script and the help :D
by HavoC
December 11th, 2006, 5:14 pm
Forum: CoD Mapping Help
Topic: a script
Replies: 18
Views: 4945

a script

k thx luke that got rid of the error, but tell me if im doing this wrong plz cause this is wut i did and its not working, first i just made a small button and put i trigger use right near it, i named the trigger use activate_trig, then i made a trigger multiple for the teleporter and named it telepo...
by HavoC
December 11th, 2006, 4:12 am
Forum: CoD Mapping Help
Topic: a script
Replies: 18
Views: 4945

a script

thx, but would u no where the bad syntax is in the script? i get error bad syntax main() { thread teleporter_timer(); { teleporter_timer() { activate_trig = getent("activate_trig","targetname"); teleport_trig = getent("teleport_trig","targetname"); teleport_tr...
by HavoC
December 11th, 2006, 3:15 am
Forum: CoD Mapping Help
Topic: a script
Replies: 18
Views: 4945

a script

ok, i did explain it kind of bad last time sry, ok if this helps i meant, theres a teleporter, and in order to be able to use the teleporter u have to press a certain button. Once u press the button u can then use the teleporter. thx if this helped
by HavoC
December 8th, 2006, 9:17 pm
Forum: CoD Mapping Help
Topic: a script
Replies: 18
Views: 4945

a script

would anyone happen to know how i could make a script that you have to go somehwere else in a map and press a button then it allows you to go through a teleporter, and if you dont make it back in a certain mount of time u do it again? i already have a teleporter script so i just need this 1 thx, i s...
by HavoC
December 6th, 2006, 11:49 pm
Forum: CoD Mapping Help
Topic: FX's?
Replies: 8
Views: 2150

FX's

k
thx
by HavoC
December 6th, 2006, 9:53 pm
Forum: CoD Mapping Help
Topic: FX's?
Replies: 8
Views: 2150

fxs

k, i just wanna c wut this 1s like but idk where to put the target name? can some1 show me how this fx is suppoesed to loook in the gsc? main() { precacheFX(); } precacheFX() { level._effect["fueltank"] = loadfx("fx/explosions/fueltank_ned.efx"); } appreciate it thx btw the targe...
by HavoC
December 6th, 2006, 8:32 pm
Forum: CoD Mapping Help
Topic: FX's?
Replies: 8
Views: 2150

fx's?

i see stuff about a origin in the scripts.... do i hav to use a script origin or something? and name it or soemthing?
by HavoC
December 6th, 2006, 1:08 pm
Forum: CoD Mapping Help
Topic: FX's?
Replies: 8
Views: 2150

FX's?

ok, thx i see some fx's. ill try my best :)