Search found 170 matches

by Nekoneko
June 6th, 2011, 6:43 pm
Forum: General Chat
Topic: Would like to know.... (Survey)
Replies: 7
Views: 1011

Re: Would like to know.... (Survey)

Hm. Thought I'd reply..

1) Yep, all of them.

2) As soon as they're out

3) Codjumper.com main page

4) ^

5) Don't go Twitter/Facebook

6) Subbed :D

7) Don't think so, not for me at least
by Nekoneko
June 6th, 2011, 6:24 pm
Forum: CoD4 Mapping Help
Topic: weapon
Replies: 9
Views: 2244

Re: weapon

I'm pretty sure he means putting the gun in his map as a standard weapon lying on the floor.
Is it that what you want?
by Nekoneko
June 6th, 2011, 6:22 pm
Forum: Custom Map Jumps
Topic: peds_propel secret info :D
Replies: 6
Views: 6544

Re: peds_propel secret info :D

if youre pro, you can make it without script :D
by Nekoneko
June 6th, 2011, 1:45 pm
Forum: CoD4 Mapping Help
Topic: textures script
Replies: 8
Views: 1633

Re: textures script

Could you explain that?
Now I'm interested :P
by Nekoneko
June 5th, 2011, 9:44 pm
Forum: CoD4 Mapping Help
Topic: textures script
Replies: 8
Views: 1633

Re: textures script

changing textures would be awesome, it might work with a fx changing decal,
but Im pretty sure its just moving textured brushes.

So just take some brush_models and keep moving them in an infinite loop
by Nekoneko
June 5th, 2011, 9:42 pm
Forum: Modding, Modelling and Skinning
Topic: .gsc Scripting help needed
Replies: 68
Views: 12930

Re: .gsc Scripting help needed

Very cool, how did you find out? :D
by Nekoneko
June 5th, 2011, 6:57 pm
Forum: Modding, Modelling and Skinning
Topic: .gsc Scripting help needed
Replies: 68
Views: 12930

Re: .gsc Scripting help needed

Very nice there.
I'd like to know how you got the grenade launcher to work ^^.
Bet you'll be ending up making your script more and more complicated XD
by Nekoneko
June 5th, 2011, 6:48 pm
Forum: Modding, Modelling and Skinning
Topic: Wondering how Dan did this..
Replies: 9
Views: 2899

Re: Wondering how Dan did this..

But my problem is, it gets less smooth, the faster it is.
Guess you cant help it tho x.x
by Nekoneko
June 5th, 2011, 4:22 pm
Forum: CoD4 Mapping Help
Topic: Fx Help :D
Replies: 1
Views: 752

Fx Help :D

hello Does anyone know how to get a reflection as an effet, or just as a texture, like on the sniper -scope lens or if you open effects ed, that huge ball there. Then also Id want to have particles forming an oval shape, not a circle, which seems impossible oO. And last, does anyone know a good effe...
by Nekoneko
June 5th, 2011, 3:52 pm
Forum: Modding, Modelling and Skinning
Topic: .gsc Scripting help needed
Replies: 68
Views: 12930

Re: .gsc Scripting help needed

well ur script is kinda messed up. You cant have it waiting for both "missile_fire" and "grenade_fire" in one function. Basically what you do is just have 2 threads, 1 waiting for missile_fire and other for grenade_fire So have something like this   trol()      //same function as...
by Nekoneko
June 5th, 2011, 2:50 pm
Forum: Modding, Modelling and Skinning
Topic: Wondering how Dan did this..
Replies: 9
Views: 2899

Re: Wondering how Dan did this..

haha, no, but I thought he somehow linked the player to a script_model and turned it, since the movement looked so smooth.
by Nekoneko
June 5th, 2011, 1:57 pm
Forum: Modding, Modelling and Skinning
Topic: .gsc Scripting help needed
Replies: 68
Views: 12930

Re: .gsc Scripting help needed

I think getCurrentWeapon() would be the right thing to use. You could run another thread in a loop, having waittil( "switched_weapon", weapon), then check if its ballistic knife Also doesnt the waittill( "misile_fire" ); only work on balistic knife, meaning you dont need the weap...
by Nekoneko
June 5th, 2011, 10:17 am
Forum: Modding, Modelling and Skinning
Topic: Wondering how Dan did this..
Replies: 9
Views: 2899

Re: Wondering how Dan did this..

Dan himself replied :D

Uh. I thought it was something else as setplayerangles :/
But thanks
by Nekoneko
June 5th, 2011, 1:37 am
Forum: Modding, Modelling and Skinning
Topic: Wondering how Dan did this..
Replies: 9
Views: 2899

Wondering how Dan did this..

Saw this vid long ago, and thought pff. who cares

http://www.xfire.com/video/356c3d/

Now Im dying to know how the script works.
Would be awesome if anyone could help me on this.
by Nekoneko
June 5th, 2011, 12:25 am
Forum: Modding, Modelling and Skinning
Topic: .gsc Scripting help needed
Replies: 68
Views: 12930

Re: .gsc Scripting help needed

cool that you made ballistic knife

Sorry for the syntax error xD

And well, you cant link yourself to a weapon, it has to be the projectile.
Couldnt find anything like it in cod4 for grenade launcher though :/