Search found 110 matches
- May 8th, 2011, 12:45 pm
- Forum: Servers
- Topic: CoDJumper Mod.ff Q's For My Server.
- Replies: 39
- Views: 7084
Re: CoDJumper Mod.ff Q's For My Server.
Ok so I will "I have permision"
- May 8th, 2011, 12:40 pm
- Forum: Servers
- Topic: CoDJumper Mod.ff Q's For My Server.
- Replies: 39
- Views: 7084
Re: CoDJumper Mod.ff Q's For My Server.
So I can start a CJ mod from scrach?Drofder2004 wrote:There is no copyright on anything modded and I would never pretend there was.Lawless wrote:ok so "I" am aloud to start a CJ mod from scratch? or is there more copyright shit?
We just have our rules and methods for rule breakers.
Or is that breaking your rules?
- May 8th, 2011, 12:32 pm
- Forum: Servers
- Topic: CoDJumper Mod.ff Q's For My Server.
- Replies: 39
- Views: 7084
Re: CoDJumper Mod.ff Q's For My Server.
Well, if you decompile the mod its opensource, right? The question is will you ,[not anybody else], Let me edit it? And or decompile it, the problem with that is idk how =[ This is NOT MY MOD. There are several people who have contributed to this mod and a few of those were people that worked on th...
- May 8th, 2011, 12:19 pm
- Forum: Servers
- Topic: CoDJumper Mod.ff Q's For My Server.
- Replies: 39
- Views: 7084
Re: CoDJumper Mod.ff Q's For My Server.
Of course you can steal our mod! I mean why else would Drofder spend so much time perfecting it, if not so people like you can take credit for someone elses work! Obvious sarcasm is obvious Your just like KS I'm not taking credit for his work!!!!!! I just want to edit it ffs! But it's been said tha...
- May 8th, 2011, 11:35 am
- Forum: Servers
- Topic: CoDJumper Mod.ff Q's For My Server.
- Replies: 39
- Views: 7084
Re: CoDJumper Mod.ff Q's For My Server.
The question is will you ,[not anybody else], Let me edit it?Drofder2004 wrote:Well, if you decompile the mod its opensource, right?
And or decompile it, the problem with that is idk how =[
- May 8th, 2011, 11:33 am
- Forum: Servers
- Topic: CoDJumper Mod.ff Q's For My Server.
- Replies: 39
- Views: 7084
Re: CoDJumper Mod.ff Q's For My Server.
Your just like KS I'm not taking credit for his work!!!!!!Rezil wrote:Of course you can steal our mod! I mean why else would Drofder spend so much time perfecting it, if not so people like you can take credit for someone elses work!
Obvious sarcasm is obvious
I just want to edit it ffs!
- May 7th, 2011, 11:55 pm
- Forum: Servers
- Topic: CoDJumper Mod.ff Q's For My Server.
- Replies: 39
- Views: 7084
CoDJumper Mod.ff Q's For My Server.
This is in servers as I want to make/edit a CJ mod for my new server. I have some questions about the CoDJumper mod.ff. Am I aloud to edit it? KS said it was stealing =/ If not how can I make my own? I have no clue how to make a mod =[ Am i able to make a mod with FFViewer like on xbox Jtag patches?...
- May 5th, 2011, 10:49 pm
- Forum: CoD4 Mapping Help
- Topic: weapons with unlimited ammo
- Replies: 9
- Views: 1592
Re: weapons with unlimited ammo
Ohh thats good.Stealth wrote:it works nicely for me.
Lol nevermind =/Stealth wrote:however i havnt tested it, i just quickly coded it.
- May 1st, 2011, 12:08 pm
- Forum: CoDJumper Chat
- Topic: Stolen Video!?!
- Replies: 9
- Views: 915
Re: Stolen Video!?!
Haha I forgot about that =/.Pedsdude wrote:Well I did explain in the post your completed maps topic that it should only be for finished versions of maps, not for betas, so you only have yourself to blame
- May 1st, 2011, 11:58 am
- Forum: CoDJumper Chat
- Topic: Stolen Video!?!
- Replies: 9
- Views: 915
Re: Stolen Video!?!
If the original producer of the video didn't give him permission to use it, then simply giving credit in his video isn't enough to warrant uploading it to his account. We have permission from all of the owners of all of our videos to do so, I'm guessing this guy doesn't for this one. Oh yea, You di...
- May 1st, 2011, 1:44 am
- Forum: CoDJumper Chat
- Topic: Stolen Video!?!
- Replies: 9
- Views: 915
Re: Stolen Video!?!
If the original producer of the video didn't give him permission to use it, then simply giving credit in his video isn't enough to warrant uploading it to his account. We have permission from all of the owners of all of our videos to do so, I'm guessing this guy doesn't for this one. Oh yea, You di...
- April 24th, 2011, 12:26 am
- Forum: CoD4 Mapping Help
- Topic: Will this work?
- Replies: 19
- Views: 1825
Re: Will this work?
Where would i enter this in the script?Drofder2004 wrote:Didn't see that.megazor wrote:he said it was defined in radiant:
key = count
value = 90
for the sake of testing, I would enter a value in the script and NOT in radiant.
- April 24th, 2011, 12:25 am
- Forum: CoD4 Mapping Help
- Topic: Will this work?
- Replies: 19
- Views: 1825
Re: Will this work?
try this and tell us what it says main() { thread self_closing_doors(); } self_closing_doors() { doors = getentarray("bounce_trig", "targetname"); for(i = 0; i < doors.size; i++) doors[i] thread door_think(); } door_think() { self.doormoving = false; self.doormodel = getent(self...
- April 22nd, 2011, 11:39 pm
- Forum: CoD4 Mapping Help
- Topic: Will this work?
- Replies: 19
- Views: 1825
Re: Will this work?
Well the text didnt work, what does this mean, if it is the script thats the problem whats wrong with it? Post it, there are at least 4 active advanced scripters on this forum. main() { thread self_closing_doors(); } self_closing_doors() { doors = getentarray("bounce_trig","targetnam...
- April 20th, 2011, 4:48 pm
- Forum: Jump Maps
- Topic: Portal 2 Map for CoD 4?
- Replies: 10
- Views: 1851
Re: Portal 2 Map for CoD 4?
xDMotiionzzHD wrote:so i guess he doesn't have terminal cancer sorry thats why i said its just what i heard
I'm talking to him now he says he might =P