I just tried it on my own non-dedicated server and i was getting JumpSave no problem, RPGS working good, apart they dont seem to have enough Kick when trying to RPG jump unless im doing it wrong...Jeffro wrote:Is savejumping disabled? Or do I have to recode that part myself again?
Is there a way to boost the RPGs boost power more than it is.???
Just being a litle nosey in _Globallogic file i noticed these commands.
Will any of this increse explosive boost../thread debugLine( ent.origin + (0,0,(explosionPos[2] - ent.origin[2])), explosionPos );
explosionRadius = 40;
explosionForce = .95;
if ( sMeansOfDeath == "MOD_IMPACT" || sMeansOfDeath == "MOD_EXPLOSIVE" || isSubStr(sMeansOfDeath, "MOD_GRENADE") || isSubStr(sMeansOfDeath, "MOD_PROJECTILE") || sHitLoc == "head" || sHitLoc == "helmet" )
{
explosionForce = 4.5;
explosionForce = .95; (make it to say 1.25) would that bost the explosive rate.???
Steve
Steve