first here the movie.cfg
seta bg_fallDamageMinHeight "1e+010"
seta bg_fallDamageMaxHeight "1e+010"
seta bullet_penetrationMinFxDist "0"
seta cg_crosshairalpha "0"
seta cg_cursorhints "0"
seta cg_viewZSmoothingMin "0"
seta cg_viewZSmoothingMax "1e+010"
seta fx_visMinTraceDist "0"
seta jump_slowdownEnable "0"
seta player_adsExitDelay "1"
seta player_backSpeedScale "1"
seta player_breath_hold_time 30
seta player_breath_gasp_time 0
seta player_breath_gasp_lerp 0
seta bg_bobMax "0"
seta ragdoll_max_life "4500"
seta ragdoll_fps "1e+010"
seta ragdoll_baselerp_time "5000"
seta g_minGrenadeDamageSpeed "1000"
seta r_texfilteranisomax "16"
seta r_texfilteranisomin "16"
seta r_filmTweakBrightness "0.3"
seta r_filmTweakContrast "1.85"
seta r_filmTweakDarkTint "0.75 0.85 1"
seta r_filmTweakDesaturation "0"
seta r_filmTweakEnable "1"
seta r_filmTweakInvert "0"
seta r_filmTweakLightTint "0.9 0.9 1"
seta r_filmUseTweaks "1"
seta r_dof_bias "0.6"
seta r_dof_enable "0"
seta r_dof_farBlur "1"
seta r_dof_farEnd "7500"
seta r_dof_farStart "1000"
seta r_dof_nearBlur "5"
seta r_dof_nearEnd "40"
seta r_dof_nearStart "0"
seta r_dof_tweak "1"
seta r_dof_viewModelEnd "6"
seta r_dof_viewModelStart "2"
seta cg_tracerchance "1"
seta cg_tracerwidth "4"
seta cg_tracerspeed "10000"
seta cg_tracerscalemindist "0"
seta cg_firstPersonTracerChance "1"
seta cg_tracerscale "1"
seta r_lodBiasRigid "-1000"
seta r_lodBiasSkinned "-1000"
seta r_lodScaleRigid "1"
seta r_lodScaleSkinned "1"
seta r_lightTweakSunColor "1 1 1 1"
seta r_lightTweakSunDirection "-93 0 0"
seta r_lightTweakSunLight "1.2"
seta r_contrast "1"
seta r_specularcolorscale "3"
seta r_gamma "1"
seta r_blur "0.2"
seta r_glow "1"
seta fx_enable "1"
seta r_desaturation "1"
seta r_sun_from_dvars "1"
seta r_sun_fx_position "-100 0 0"
seta r_sunblind_fadein "60"
seta r_sunblind_fadeout "0"
seta r_sunblind_max_angle "90"
seta r_sunflare_max_size "1"
seta r_sunflare_min_size "0"
seta r_sunsprite_size "1000"
seta r_sunglare_fadein "0.4"
seta r_sunglare_fadeout "0.4"
seta r_sunglare_min_angle "25"
seta r_sunglare_max_angle "25"
seta r_sunsprite_size "1"
seta sm_enable "1"
seta sm_polygonoffsetscale "2"
seta sm_polygonoffsetbias "0"
seta sm_sunshadowscale 1""
seta sm_polygonoffsetbias "0.5"
seta sm_maxLights "4"
seta r_smc_enable "1"
seta cg_overheadnamesfarscale "0.4"
seta cg_overheadiconsize "0"
seta cg_overheadRankSize "0"
seta cg_overheadnamesfont "6"
seta cg_overheadnamessize "0.5"
seta cg_overheadnamesglow "0 0 0 1"
seta r_drawDecals "1"
seta r_drawSun "1"
seta r_drawWater "1"
seta cg_blood "1"
seta cg_brass "1"
seta r_specular "1"
seta r_specularcolorscale "1.1"
seta r_distortion "1"
seta r_zfeather "1"
seta dynent_active "1"
seta r_fog "0"
seta r_forcelod "0"
seta r_distortion "1"
seta ragdoll_enable "1"
seta cg_drawspectatormessages "0"
seta cg_drawcrosshairnames "0"
seta cg_drawcrosshair "0"
seta cg_drawfps "0"
seta r_detail "1"
seta cg_drawlagometer "0"
seta con_minicon "0"
seta hud_enable "0"
seta ui_hud_hardcore "1"
seta ui_browserhardcore 1
seta cg_chatheight "0"
seta cg_fov "80"
seta cg_fovscale "1.126"
seta g_TeamColor_myteam "0.035 0 1 1"
seta g_TeamColor_enemyteam "1 1 1 1"
seta g_ScoresColor_Allies "0 0.602 1 1"
seta g_ScoresColor_Axis "1 1 1 1"
seta g_TeamColor_Axis 0 0.55 0.9
seta g_TeamColor_Allies 1 1 1 1
seta fx_marks "1"
seta fx_marks_ents "1"
seta fx_marks_smodels "1"
seta cg_headIconMinScreenRadius "0"
seta destructibles_enable_physics "1"
seta cg_drawcrosshair "0"
seta cg_gun_ofs_f "-0.5"
seta cg_gun_ofs_r "0"
seta cg_gun_x "-0.1"
seta r_texFilterMipMode "Force Trilinear"
seta r_normal "1"
seta r_normalmap "1"
seta cg_drawthroughwalls "0"
seta r_clear "4"
seta r_dlightLimit "4"
seta cg_thirdpersonrange "120"
seta ui_connectScreenTextGlowColor "1 0 1 1"
seta com_maxfps "0"
seta waypointIconHeight "1.18"
seta waypointIconWidth "1.19"
seta waypointOffscreenPointerHeight "1.18"
seta waypointOffscreenPointerWidth "1.8"
seta cg_drawfriendlynames "0"
seta waypointdebugdraw "0"
seta scr_game_playerwaittime "0"
seta scr_team_respawntime "0"
seta scr_player_suicidespawndelay "0"
seta scr_game_spectatetype "2"
seta scr_game_matchstarttime "5"
seta scr_fog_disable "1"
seta scr_deleteexplosivesonspawn "0"
seta scr_art_tweak "1"
seta scr_allies "Allies"
seta scr_axis "Axis"
seta scr_dm_playerrespawndelay "0"
seta scr_dm_roundlimit "0"
seta scr_dm_scorelimit "0"
seta scr_dm_timelimit "0"
seta scr_war_scorelimit "0"
seta scr_war_timelimit "0"
seta scr_war_roundlimit "0"
seta scr_war_numlives "0"
seta scr_war_playerrespawndelay "0"
seta r_fullscreen "0"
we can see that the hud is disabled
but when the first round in the demo is over, the hud is enabled in the second round. so i have to disable it, in the third round its enabled again, so i have disable it again, like in the next rounds, the hud is always on when the round is over.
in the past it always was disabled.
i dont know how to fix that, cause i think i am doing everything right.
pls help ....
demo hud disabling doesnt work correctly
Moderator: Core Staff
-
- CJ Newbie
- Posts: 89
- Joined: July 26th, 2012, 7:33 pm
Re: demo hud disabling doesnt work correctly
Nothing you can do here, that's the way you have to do!
So you have to disable the hud each beginning of the round, it's the same for me
So you have to disable the hud each beginning of the round, it's the same for me
.
Who is online
Users browsing this forum: No registered users and 27 guests