Codjumper mod v3_1 Rpg damage + respawn time?

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lukeownz
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Codjumper mod v3_1 Rpg damage + respawn time?

Post by lukeownz » October 24th, 2011, 4:24 pm

Hey guys,

so i know i'm noob but for some reason i get damage from my rpg when i shoot it beneath my self, it usually kills me instantly, and then i also have a 10 second respawn delay. This is my shortcut command line, which i run my server on:

Code: Select all

+set fs_game mods/codjumperv3_1 +set dedicated 2 +set sv_punkbuster 0 g_gametype cj map mp_backlot +exec server.cfg
And here is my server.cfg:

Code: Select all

//****************************************************************************** 
// Call of Duty 4: Modern Warfare - Dedicated Server Config File 
//****************************************************************************** 
// Autor: 
// Website: 
// Datum: Nov, 2007 
// Config-Typ: standard mode, ranked 
// Version: 0.9 BETA 
//****************************************************************************** 

//================================================================================= 
// Server Information 
//================================================================================= 
sets sv_hostname "Lukeownz´ Codjumper server"
sets _Admin "Lukeownz"
sets _Email "Crap@crap.com"
sets _Website "youtube.com/wanted4years"
sets _Location "West-Europe"
sets _Irc "" 
sets _Mod "codjumperv3_1" 
sets _ModVer "" 
sets _ModUpdate "" 
sets _Maps "" 
set scr_motd "" 

//================================================================================= 
// General Settings 
//================================================================================= 

// Log Settings 
set g_logsync "2"           // 0=no log, 1=buffered, 2=continuous, 3=append 
set logfile "1"             // 0 = NO log, 1 = log file enabled 
set g_log "games_mp.log"     // Name of log file, default is games_mp.log 
set sv_log_damage "1" 

// Network options 
set net_ip "localhost"      // Set your servers IP address 
set net_port "28960"            // Set your port number 
set com_hunkMegs "512" 
set net_noipx "1"                 // Allow ONLY tcp/ip protocol, player/server communications 

// Server Network Mode 
set dedicated "2"                 // 0 = Listen, 1 = LAN, 2 = Internet 

// Master servers 
set sv_master1 "cod4master.activision.com" 
set sv_master2 "cod4authorize.activision.com" 
set sv_master3 "cod4master.infinityward.com" 
set sv_master3 "cod4update.activision.com" 
set sv_master4 "master.gamespy.com:28960" 
set sv_master5 "master0.gamespy.com" 
set sv_master6 "master1.gamespy.com" 
set sv_master7 "clanservers.net" 
set sv_gamespy "1" 

// Password Settings 
set rcon_password "Random"            // RCON must supply pw to use 
set sv_privatePassword "4"       // Private slots, non-public slots 
set g_password ""                //Server password 

// Player slots setup 
set sv_maxclients "32"         // MAX server player slots, this is TOTAL player slots 
set sv_privateclients "4"       // Number of private player slots, maxclients - privateclients = public slots 

// Ping 
set sv_minPing "0"             // MIN player ping on CONNECT, any lower and player isnt allowed to connect 
set sv_maxping "300"           // MAX player ping on CONNECT, any higher and player isnt allowed to connect 

// Client Download Settings (0=off/1=on) 
set sv_allowdownload "1" 
seta sv_wwwDownload "0" 
//seta sv_wwwBaseURL "" 
seta sv_wwwDlDisconnected "1" 

// Rate 
set sv_maxRate "5000" 

// FPS 
//set sv_fps "125" 

// Drop inactive players 
set sv_timeout "300" 
set sv_zombietime "1" 
set g_inactivity "0" 
set g_inactivityspectator "0" 

// AntiFlooding Settings 
set sv_floodProtect "1" 
set sv_reconnectlimit "3" 

// Anti Cheat Settings 
set sv_disableClientConsole "0" 
set cl_autocmd "0" 
set sv_cheats "1" 
set sv_pure "1" 
set g_banIPs "" 
set g_no_script_spam "1" 
set sv_punkbuster "0" 

// Temporary Ban duration, in seconds 
set sv_kickBanTime "3600" 

// In-game voice communication system 
set sv_voice "0" 
set sv_voiceQuality "1" 
set voice_deadChat "0" 
set voice_global "0" 
set voice_localEcho "0" 
set winvoice_mic_mute "1" 

// Team-Balance and Voting 
set scr_teambalance "1" 
set g_allowvote "0" 

//================================================================================= 
// Other Gameplay Settings 
//================================================================================= 

// General 
set scr_game_allowkillcam                     1 
set scr_game_onlyheadshots                   0 
set scr_game_deathpointloss             0 
set scr_game_suicidepointloss           0 
set scr_team_teamkillpointloss          1 
set scr_game_spectatetype               2         // (0-2) Disabled, Team/Players Only, Free 
set scr_game_forceuav                   0 
set scr_game_hardpoints                 1         // (0-1) i.e. artillery, uav, helicopter 

// Hardpoints 
set scr_hardpoint_allowartillery        1 
set scr_hardpoint_allowuav              1 
set scr_hardpoint_allowhelicopter       1 

// Teams 
set scr_team_fftype                     0         // (0-3) Disabled, Enabled, Reflect, Shared 
set scr_team_teamkillspawndelay         20 
set scr_team_kickteamkillers            3 

// Player 
set scr_player_maxhealth                100000000 
set scr_player_suicidespawndelay        0 
set scr_player_healthregentime              5 
set scr_player_forcerespawn                1 
set scr_player_sprinttime                    9 

// UI 
set scr_hardcore                             1 
set scr_oldschool_mw                         0 
set ui_hud_obituaries                         1 
set ui_hud_showobjicons                     1 

//================================================================================= 
// Other Settings 
//================================================================================= 

set sv_allowAnonymous "0" 
set g_antilag "0" 
set g_compassShowEnemies "0" 
//ui_maxclients 32 

//================================================================================= 
// Gametype Settings 
//================================================================================= 

// First gametype to load... 
// "dm"   - free for all deathmatch
// "war"  - team deathmatch
// "war"  - team deathmatch
// "war"  - team deathmatch
// "dm"   - free for all deathmatch
// "dom"  - domination 
// "koth" - headquarters 
// "sab"  - sabotage 
// "sd"   - search & destroy 
// "war"  - team deathmatch 

set g_gametype "war" 

// MAPROTATION 
//set sv_mapRotation "gametype war map mp_killhouse gametype war map mp_showdown gametype war map mp_broadcast gametype war map mp_backlot gametype war map mp_bog gametype war map mp_cargoship gametype war map mp_countdown gametype war map mp_crash_snow gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_crash_snow gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_strike gametype war map mp_vacant" 

// Deathmatch 
set scr_dm_scorelimit                           350 
set scr_dm_timelimit                           30 
set scr_dm_roundlimit                          1 
set scr_dm_numlives                            0 
set scr_dm_playerrespawndelay                1 
set scr_dm_waverespawndelay                   0 

// Domination 
set scr_dom_scorelimit                        200 
set scr_dom_timelimit                           0 
set scr_dom_roundlimit                        1 
set scr_dom_numlives                           0 
set scr_dom_playerrespawndelay              1 
set scr_dom_waverespawndelay                0 

// Teamdeath Match 
set scr_war_scorelimit                        2000 
set scr_war_timelimit                           30 
set scr_war_roundlimit                        1 
set scr_war_numlives                           0 
set scr_war_playerrespawndelay              1 
set scr_war_waverespawndelay                0 

// Sabotoge 
set scr_sab_scorelimit                        1 
set scr_sab_timelimit                           20 
set scr_sab_roundlimit                        0 
set scr_sab_roundswitch                        1 
set scr_sab_numlives                           0 
set scr_sab_bombtimer                          30 
set scr_sab_planttime                          2.5 
set scr_sab_defusetime                        5 
set scr_sab_hotpotato                          0 
set scr_sab_playerrespawndelay              7.5 
set scr_sab_waverespawndelay                0 

// King of the Hill 
set scr_koth_scorelimit                        250 
set scr_koth_timelimit                        15 
set scr_koth_roundlimit                        1 
set scr_koth_roundswitch                      1 
set scr_koth_numlives                          0 
set scr_koth_playerrespawndelay              1 
set scr_koth_waverespawndelay                0 
set koth_autodestroytime                      60 
set koth_spawntime                             0 
set koth_kothmode                               0 
set koth_capturetime                           20 
set koth_destroytime                           10 
set koth_delayPlayer                           0 
set koth_spawnDelay                             60 

// The following class/perk-settings might not be needed in the default-config! 

//================================================================================= 
// Class/Perk Settings 
//================================================================================= 

// limits the number of players that can choose each class type 
set class_assault_limit                           99 
set class_specops_limit                           99 
set class_heavygunner_limit                     99 
set class_demolitions_limit                      99 
set class_sniper_limit                           99 

// perks 
set perk_allow_specialty_parabolic              1 
set perk_allow_specialty_gpsjammer              1 
set perk_allow_specialty_holdbreath              1 
set perk_allow_specialty_quieter                1 
set perk_allow_specialty_longersprint           1 
set perk_allow_specialty_detectexplosive       1 
set perk_allow_specialty_explosivedamage       1 
set perk_allow_specialty_pistoldeath           1 
set perk_allow_specialty_grenadepulldeath       1 
set perk_allow_specialty_bulletdamage           1 
set perk_allow_specialty_bulletpenetration    1 
set perk_allow_specialty_bulletaccuracy         1 
set perk_allow_specialty_rof                     1 
set perk_allow_specialty_fastreload              1 
set perk_allow_specialty_extraammo              1 
set perk_allow_specialty_armorvest              1 
set perk_allow_specialty_fraggrenade           1 
set perk_allow_specialty_specialgrenade         1 
set perk_allow_c4_mp                              1 
set perk_allow_claymore_mp                       1 
set perk_allow_rpg_mp                              1 

// assault class default loadout 
set class_assault_primary                          m16 
set class_assault_primary_attachment              gl 
set class_assault_secondary                        beretta 
set class_assault_secondary_attachment            none 
set class_assault_perk1                            specialty_null 
set class_assault_perk2                            specialty_bulletdamage 
set class_assault_perk3                            specialty_longersprint 
set class_assault_grenade                          concussion_grenade 
set class_assault_camo                               camo_none 
set class_assault_frags                            1 
set class_assault_special                          1 

// specops class default loadout 
set class_specops_primary                          mp5 
set class_specops_primary_attachment              none 
set class_specops_secondary                        usp 
set class_specops_secondary_attachment            silencer 
set class_specops_perk1                            c4_mp 
set class_specops_perk2                            specialty_explosivedamage 
set class_specops_perk3                            specialty_bulletaccuracy 
set class_specops_grenade                          flash_grenade 
set class_specops_camo                               camo_none 
set class_specops_frags                            1 
set class_specops_special                          1 

// heavygunner class default loadout 
set class_heavygunner_primary                      saw 
set class_heavygunner_primary_attachment           none 
set class_heavygunner_secondary                    usp 
set class_heavygunner_secondary_attachment        none 
set class_heavygunner_perk1                         specialty_specialgrenade 
set class_heavygunner_perk2                         specialty_armorvest 
set class_heavygunner_perk3                         specialty_bulletpenetration 
set class_heavygunner_grenade                      concussion_grenade 
set class_heavygunner_camo                           camo_none 
set class_heavygunner_frags                         1 
set class_heavygunner_special                      1 

// demolitions class default loadout 
set class_demolitions_primary                      winchester1200 
set class_demolitions_primary_attachment           none 
set class_demolitions_secondary                    beretta 
set class_demolitions_secondary_attachment        none 
set class_demolitions_perk1                         rpg_mp 
set class_demolitions_perk2                         specialty_explosivedamage 
set class_demolitions_perk3                         specialty_longersprint 
set class_demolitions_grenade                      smoke_grenade 
set class_demolitions_camo                           camo_none 
set class_demolitions_frags                         1 
set class_demolitions_special                      1 

// sniper class default loadout 
set class_sniper_primary                             m40a3 
set class_sniper_primary_attachment               none 
set class_sniper_secondary                           beretta 
set class_sniper_secondary_attachment             silencer 
set class_sniper_perk1                                specialty_specialgrenade 
set class_sniper_perk2                                specialty_bulletdamage 
set class_sniper_perk3                                specialty_bulletpenetration 
set class_sniper_grenade                             flash_grenade 
set class_sniper_camo                                camo_none 
set class_sniper_frags                                1 
set class_sniper_special                             1 

set class_assault_movespeed                          0.95 
set class_specops_movespeed                          1.00 
set class_heavygunner_movespeed                     0.875 
set class_demolitions_movespeed                     1.00 
set class_sniper_movespeed                          1.00 

set scr_enable_nightvision                          1 
set scr_enable_music                                 1 
set scr_enable_hiticon                               1 

//================================================================================= 
// Execute other Config-Files 
//================================================================================= 

// The following execute-command might not be needed in the default-config!
If you need anything else, please let me know; i just wanna codjump with my rpg :(
Thanks

User avatar
B4.
CJ Newbie
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Posts: 81
Joined: September 5th, 2010, 7:01 am
Location: Australia

Re: Codjumper mod v3_1 Rpg damage + respawn time?

Post by B4. » October 25th, 2011, 1:08 am

Thats just a standard cfg, there are alot of useless items in there. also you do not have any of the cj_ dvar's
Also looks like you have the custom rule set for promod tacked on as well, its codjumper not promod.

Read the instructions 1st

heres 1 hint:
"set scr_cj_playerrespawndelay 1"

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Drofder2004
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Joined: April 13th, 2005, 8:22 pm
Location: UK, London

Re: Codjumper mod v3_1 Rpg damage + respawn time?

Post by Drofder2004 » October 25th, 2011, 3:20 pm

command line is also missing '+' symbols.

Your rotation is "war", all maps must be loaded in CJ gametype.

I advise downloading the new mod from the links and reading the full instructions.
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Julian
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Posts: 3
Joined: January 19th, 2012, 10:03 am

Re: Codjumper mod v3_1 Rpg damage + respawn time?

Post by Julian » January 19th, 2012, 10:17 am

Drofder2004 wrote:command line is also missing '+' symbols.

Your rotation is "war", all maps must be loaded in CJ gametype.

I advise downloading the new mod from the links and reading the full instructions.
Okay, i got the clue of the issue. Could you track a cell phone help me with the link then? Would very much grateful.
Last edited by Julian on March 17th, 2012, 6:23 am, edited 1 time in total.

User avatar
B4.
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Posts: 81
Joined: September 5th, 2010, 7:01 am
Location: Australia

Re: Codjumper mod v3_1 Rpg damage + respawn time?

Post by B4. » January 19th, 2012, 7:55 pm


Waurus
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Re: Codjumper mod v3_1 Rpg damage + respawn time?

Post by Waurus » January 23rd, 2012, 8:37 am

Thanks a lot for sharing such an intersting ans useful information. That solved my problem. I will definetly check the link you have posted above!!!

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