Rotation problem

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Jordi
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Rotation problem

Post by Jordi » August 3rd, 2012, 1:28 pm

Hello, i got an problem with my CJ server, if the servers map rotation ended it won't restart it will just freeze at the end of the map, it will just hang there for like years and making that counting noise

Pedsdude
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Re: Rotation problem

Post by Pedsdude » August 3rd, 2012, 6:19 pm

Same problem we're having with the new #1 server. Try reducing the numbers of maps in rotation and on your server.
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Jordi
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Re: Rotation problem

Post by Jordi » August 3rd, 2012, 8:55 pm

set sv_mapRotation "gametype cj map mp_dark map mp_eb_bouncers1 map mp_architektur map mp_mountainbase map mp_sonic map mp_windsor_p map mp_vs_gaps_v4 map mp_to_the_moon_v2 map mp_mass_effect map mp_mike_jump2 map mp_lighthouse map mp_rocket map mp_peds_propel map mp_portal map mp_backlot map mp_bloc map mp_bog map mp_cargoship map mp_convoy map mp_crash map mp_crossfire map mp_farm map mp_overgrown map mp_pipeline map mp_showdown map mp_strike"

isn't that much maps. maybe its becuz of all those default maps

Pedsdude
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Re: Rotation problem

Post by Pedsdude » August 3rd, 2012, 9:24 pm

Does it still do it if you use "gametype cj" each time too?
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Jordi
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Re: Rotation problem

Post by Jordi » August 3rd, 2012, 9:42 pm

Dunno, going to try that now :P

Jordi
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Re: Rotation problem

Post by Jordi » August 4th, 2012, 2:40 pm

didn't work either :/

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Drofder2004
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Re: Rotation problem

Post by Drofder2004 » August 4th, 2012, 8:42 pm

Can you record the map it crashes on and also check you rlog BEFORE restarting the server for any errors...
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Jordi
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Re: Rotation problem

Post by Jordi » August 4th, 2012, 10:02 pm

thats the problem its randomly when it freezes :/ mostly its at the last map from the rotation
Last edited by Jordi on August 4th, 2012, 10:15 pm, edited 1 time in total.

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Drofder2004
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Re: Rotation problem

Post by Drofder2004 » August 4th, 2012, 10:07 pm

Jordi wrote:thats the problem its randomly when it crashes :/ mostly its at the last map from the rotation
If it is not always the last map, then we can not blame it on the rotation, but if it is not always the same map, then we cannot blame it on the mapping.

There are only a few plausible problems, the mod, the game or the server.

The mod may have a error somewhere that is somehow not forcing a "endmap" function.
The game may have a problem with allowing the map to end/rotate.
The server may have a set up issue or limitation.

There are just too many possible problems to rule out any of those...
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Jordi
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Re: Rotation problem

Post by Jordi » August 5th, 2012, 3:52 pm

Its not giving any errors :/ and this time it stucks at pipeline

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