[COD4] Oldschool mp_Jump_masterz
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Re: [COD4] Oldschool mp_Jump_masterz
btw, its not really a maze anyway, its more like an invisible path you need to follow.
Keep that in mind and its pretty easy to do
Keep that in mind and its pretty easy to do
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Re: [COD4] Oldschool mp_Jump_masterz
Yep let them find the digits on the map the good thing is you can randomize this.
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Re: [COD4] Oldschool mp_Jump_masterz
I'm sorry about my previous post. I was more interested in the script you used to make the pad, not the actual code.XeloX wrote:ask me and you will get the code, but i wanna keep this private
Soviet wrote:Technically all servers on MW2 are dedicated servers because they're all dedicated to sucking
Re: [COD4] Oldschool mp_Jump_masterz
CX gamer wrote:I'm sorry about my previous post. I was more interested in the script you used to make the pad, not the actual code.XeloX wrote:ask me and you will get the code, but i wanna keep this private
Nightmare made a tutorial how to make one in the cod mapping tutorials section.
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- CJ Spammer!
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Re: [COD4] Oldschool mp_Jump_masterz
the search on the forums might come in handy
Re: [COD4] Oldschool mp_Jump_masterz
if you need assistance with doing any scripting i'd be more then happy to help fellow mappers, it took me a long time to figure out!
Re: [COD4] Oldschool mp_Jump_masterz
Oh right I'm sorry...liam wrote:CX gamer wrote:I'm sorry about my previous post. I was more interested in the script you used to make the pad, not the actual code.XeloX wrote:ask me and you will get the code, but i wanna keep this private
Nightmare made a tutorial how to make one in the cod mapping tutorials section.
I'm planning to do all scripting when my base map is finished, so I haven't looked yet...
Soviet wrote:Technically all servers on MW2 are dedicated servers because they're all dedicated to sucking
Re: [COD4] Oldschool mp_Jump_masterz
If you need any help with your Portal map, feel free to ask me on x-fire: nightmare377.CX gamer wrote:Oh right I'm sorry...liam wrote:CX gamer wrote: I'm sorry about my previous post. I was more interested in the script you used to make the pad, not the actual code.
Nightmare made a tutorial how to make one in the cod mapping tutorials section.
I'm planning to do all scripting when my base map is finished, so I haven't looked yet...
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[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
Re: [COD4] Oldschool mp_Jump_masterz
Just a little update
Changelog :
1.Fixed some bugs and glitches.
2.Added the numbers for the secret room throughout the level, they appear in order so the first number(s) is/are the first in the code. Code is 8 digits long.
Yes i do listen to you guys!
3.Removed old picture in the secret room as it was 18+
4.Fixed the lighting, green dots no longer show.
5.Added weapon spawns to the secret room.
Thats about it, v1.2 here we go!
oh and the invisible labyrinth will stay.. sorry but yeah its quite easy once you figure out that when you fall down you need to go a different direction -_-
Download :
http://www.demonhacks.com/mp_jump_masterz.rar
Greetings,
XeloX
Changelog :
1.Fixed some bugs and glitches.
2.Added the numbers for the secret room throughout the level, they appear in order so the first number(s) is/are the first in the code. Code is 8 digits long.
Yes i do listen to you guys!
3.Removed old picture in the secret room as it was 18+
4.Fixed the lighting, green dots no longer show.
5.Added weapon spawns to the secret room.
Thats about it, v1.2 here we go!
oh and the invisible labyrinth will stay.. sorry but yeah its quite easy once you figure out that when you fall down you need to go a different direction -_-
Download :
http://www.demonhacks.com/mp_jump_masterz.rar
Greetings,
XeloX
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Re: [COD4] Oldschool mp_Jump_masterz
[sarcasm]
Yay invisible mases are great, the simple idea of being in a maze where you CAN'T see the walls is simply groundbreaking. Good job on including it!
[/sarcasm]
Yay invisible mases are great, the simple idea of being in a maze where you CAN'T see the walls is simply groundbreaking. Good job on including it!
[/sarcasm]
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
Re: [COD4] Oldschool mp_Jump_masterz
CJ Spammer!.. i see how you got your title..
Anyways its not a maze, there are no walls and its one path...
Just follow it and you will get to the finish.. jeez..
ah well just try it
Anyways its not a maze, there are no walls and its one path...
Just follow it and you will get to the finish.. jeez..
ah well just try it
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Re: [COD4] Oldschool mp_Jump_masterz
Then it's not a maze, it's a path. -.-'
Also, how was that spamming, I am only giving you my opinion on it by sarcastially remarking that invisible mazes are frustrating.
Also, how was that spamming, I am only giving you my opinion on it by sarcastially remarking that invisible mazes are frustrating.
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
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- Core Staff
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Re: [COD4] Oldschool mp_Jump_masterz
It's not really frustrating, but more annoying.
Anyway, it's his map and if the maze is in it, so be it.
Anyway, it's his map and if the maze is in it, so be it.
matt101harris wrote:big cock was the first thing that came to my head lol
Re: [COD4] Oldschool mp_Jump_masterz
Make your own map if you don't like the ones that are out now
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[[Ambush]] || [[Backlot]] || [[Bloc]] || [[Bog]] || [[Broadcast]] || [[Chinatown]] || [[Countdown]]
[[Crash]] || [[Creek]] || [[Crossfire]] || [[District]] || [[Downpour]] || [[Killhouse]] || [[Overgrown]]
[[Pipeline]] || [[Shipment & Wetwork]] || [[Showdown]] || [[Strike]] || [[Vacant]]
A woman can fake an orgasm, but a man can fake an entire relationship
[[Ambush]] || [[Backlot]] || [[Bloc]] || [[Bog]] || [[Broadcast]] || [[Chinatown]] || [[Countdown]]
[[Crash]] || [[Creek]] || [[Crossfire]] || [[District]] || [[Downpour]] || [[Killhouse]] || [[Overgrown]]
[[Pipeline]] || [[Shipment & Wetwork]] || [[Showdown]] || [[Strike]] || [[Vacant]]
A woman can fake an orgasm, but a man can fake an entire relationship
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- Core Staff
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- Joined: July 24th, 2006, 11:21 am
- Location: Cramped in a small cubicle/making another jump map
Re: [COD4] Oldschool mp_Jump_masterz
You talkin to me? :OHoogie wrote:Make your own map if you don't like the ones that are out now
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
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