Seeking Glitchers / Jumpers for IW

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fourzerotwo
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Seeking Glitchers / Jumpers for IW

Post by fourzerotwo » July 2nd, 2007, 10:39 pm

I'm trying to find the best glitchers and jumpers in the COD community for an opportunity at IW. We're looking to bring in some hardcore COD players / glitchers for possible consideration of adding them to the team here at the studio or possibly work closely with online with Call of Duty 4: Modern Warfare.

So obviously, when we're looking for the best, we come to CODjumper.com first and foremost. So if any of you have any suggestions, nominations, or want to drop me a line on behalf of yourselves, then feel free to reply, drop me an email (info@infinityward.com) or catch me on AIM / MSN (both linked to this profile). Thanks guys!
Infinity Ward | Community Relations Manager
http://www.infinityward.com | http://www.fourzerotwo.com

Luke
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Post by Luke » July 2nd, 2007, 10:55 pm

Hi there, glad you consider us the best at what we do :) I've also added you to MSN, i'd be happy to help out.
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Neon
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Post by Neon » July 2nd, 2007, 11:43 pm

DOn't help them :P spoiling what we do best xD
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[SoE]_Zaitsev
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Post by [SoE]_Zaitsev » July 3rd, 2007, 12:07 am

LA. From the top of my head only Soviet is from the USA.

Still, we're the best of the best :)
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Drofder2004
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Post by Drofder2004 » July 3rd, 2007, 1:13 am

I believe I am already drafted in and was to give recommendations. this saves some hassle :)

Nice to see you 402 in the forums of IW Mappers Hell.
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Nightmare
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Post by Nightmare » July 3rd, 2007, 3:37 am

zaitsev, I am in usa aswell. :P I would sure like to sign up for this "glitching" search, count me in.
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aicaramba
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Post by aicaramba » July 3rd, 2007, 5:18 am

Hmmm, sounds cool.. ill try to help if i may then.. Perhaps could try the fps thingy's also.
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waywaaaard
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Post by waywaaaard » July 3rd, 2007, 10:39 am

you got a good mail now XD
THAT HANDS WERE NOT TRACED!
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Post by [SoE]_Zaitsev » July 4th, 2007, 2:45 pm

Nightmare wrote:zaitsev, I am in usa aswell. :P I would sure like to sign up for this "glitching" search, count me in.
I don't even know where you're from. So tell me, where you're from ? ;)
matt101harris wrote:big cock was the first thing that came to my head lol

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Post by Pedsdude » July 4th, 2007, 3:56 pm

Lev!athan wrote:you got a good mail now XD
Yeah, from me :)

Application sent, let the waiting game begin...
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Post by St.Anger » July 5th, 2007, 1:23 am

So only Neon get's it :)
Neon wrote:DOn't help them :P spoiling what we do best xD
haha.. no good job love to see this work.
St.Anger [TW]

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aicaramba
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Post by aicaramba » July 5th, 2007, 5:30 am

I dunno how much time the selected ppl will get the jump.. But i think there will be quite a few jumps left when theyre done, just not the most obvious and easy ones.
Dont think its possible to find nearly all in a short time with few ppl.
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Post by De$t!ny » July 5th, 2007, 11:25 pm

so finally IW post on our forums, though i expected it a lot sooner 8) i've been thinking about whether this whole thing would go against the reasons why codjumper exists, but eventually decided that it should be fine. from what i've read i believe IW would be more focused on proper glitches like that lift bug rather than the usual jumps we do (although i could be wrong about this and glitches do help somewhat). but i think we all know that through codumper, directly or indirectly, IW find and crack down on the the glitches and jumps that cause most imbalance. so whatever happens its most likely that there will be fixes to glitches we find in cod4 its just a matter of when.

i think this can be seen as good opportunity for people to really put their codjumping skills to the test as well as playing the game months before anyone else. but remember that even though this team would find bugs, im sure there are many more to be found by the rest of the commumity - what is a few people compared with a whole community of jumpers. just one last note, remember that finding glitches/jumps for fun and for work can be very different things (talking from my experience at SEGA, but IW may be different who knows :wink:). i will be applying to this myself so it may be possible to meet some of u. goodluck to all that apply!!!
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Post by Drofder2004 » July 6th, 2007, 12:04 am

I think the main things to be found are jumps that lead to possible exploitation. Primarily "out-of-map" jumps follow closely by any jump which allows you to see the player without them seeing you (caulked floors) [for example the house on breakout).

As for glitches, there are lots, from general positional glitches to exploiting the actual map design.
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Post by Lisa » July 6th, 2007, 12:07 am

I stand up however I suck...but nonetheless, count me in (if you will have me) :!: sir yes sir!!!!
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