Make codjumper servers with the mod codjumper beta?

Talk about anything related with the servers

Moderator: Core Staff

Post Reply
lexhanatin
CJ Wannabe
CJ Wannabe
Posts: 3
Joined: June 25th, 2011, 8:53 am

Make codjumper servers with the mod codjumper beta?

Post by lexhanatin » June 25th, 2011, 9:52 am

Why do u guys still use that stupid codjumper3.1 mod, its bad its really close to normal cod such as when u jump u need to wait for your jump height to recharge. thats bad put it on codjumper beta u derps

User avatar
ultralala
CJ G0D!
CJ G0D!
Posts: 1404
Joined: June 27th, 2008, 9:17 am
Steam: ultralala
Location: Germany, Berlin

Re: Make codjumper servers with the mod codjumper beta?

Post by ultralala » June 25th, 2011, 10:45 am

îts just a command to be set in the server config file: jump_slowdownenable 0/1. Its an admin decision to enable or disable it. Disabled on Cj #6 btw^^ i personally hate it when youre slow after load position. It makes no sense on a jumpserver


jump_slowdownenable 0 or die

:mrgreen:
I've been watching you
A lalalala long
A lalalala long long lee long long long

User avatar
iCYsoldier
CJ Worshipper
CJ Worshipper
Posts: 289
Joined: December 5th, 2009, 7:12 am
Location: Australia

Re: Make codjumper servers with the mod codjumper beta?

Post by iCYsoldier » June 25th, 2011, 11:15 am

Also, if you want to completely remove the sticky feet thing, use "/bg_fallDamageMaxHeight 999999", and use what ultralala said.

Although with this, you won't get any fall damage, so it won't display your damage on the bottom left.

Just one more thing, the v3.1 mod is the best CJ mod out there

User avatar
Drofder2004
Core Staff
Core Staff
Posts: 13313
Joined: April 13th, 2005, 8:22 pm
Location: UK, London

Re: Make codjumper servers with the mod codjumper beta?

Post by Drofder2004 » June 25th, 2011, 3:05 pm

There is a very good reason why we have NOT removed the jump_slowdown and fallheight (stick feet)...

On a busy server, some maps can get congested if not made with servers in mind, so keeping the jump and sticky feet stuff in place, we can slightly regulate the congestion areas, by forcing players to wait and giving others a chance to try the jump.

Also, as pointed out, these are STOCK functions, why would a CJ mod be required to control the stuck functions on a server?
Image
Virgin Media 20Mb Broadband:
"Perfect for families going online at the same time, downloading movies, online gaming and more."
Borked internet since: 22-07-2010

Post Reply

Who is online

Users browsing this forum: No registered users and 8 guests